[Fixed for V0.41] CSB dungeon V0.40
Posted: Sat Jul 01, 2006 4:29 pm
1) The lock (04) at Enc. z01/x11/y20/south (RTCEd L4,13,1 south) has somewhat improved to the last versions - it is operable and does not crash the game. It does not open its door though if fed with a gold key. Couldn't test what lockpicks do with it since I did not yet find them.
2) The special function floorpads in the FulYa-level are still not working properly. So far I only ascended ip there through Dain, and despite having brought red gem and pendant ferral to the proper tiles Zystazes happily respawn. More striking however is that tile "I" at Enc. z00/x41/y40 (RTCEd L24,26,0) opened its door although my party did not possess any boots of speed, which is supposed to be required for that door to open.
3) In the "Demon Chamber" that guards the forge of FulYa I encountered an unusual large number of gigglers, many of the carrying treasure. I think I killed about 7, about 5 of them carrying treasure (can't say exactly because I've been chasing them around and in the end killed many of them after having them cornered on the same tile I had cornered others before, so in the end there was a huge treasure pile left). The giggler treasure isn't supposed to accumulate in the demon chamber, is it?
2) The special function floorpads in the FulYa-level are still not working properly. So far I only ascended ip there through Dain, and despite having brought red gem and pendant ferral to the proper tiles Zystazes happily respawn. More striking however is that tile "I" at Enc. z00/x41/y40 (RTCEd L24,26,0) opened its door although my party did not possess any boots of speed, which is supposed to be required for that door to open.
3) In the "Demon Chamber" that guards the forge of FulYa I encountered an unusual large number of gigglers, many of the carrying treasure. I think I killed about 7, about 5 of them carrying treasure (can't say exactly because I've been chasing them around and in the end killed many of them after having them cornered on the same tile I had cornered others before, so in the end there was a huge treasure pile left). The giggler treasure isn't supposed to accumulate in the demon chamber, is it?