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[Not necessary] resize front1 bitmap also for NSEW views

Posted: Wed Aug 02, 2006 1:27 pm
by linflas
i made a rock by cloning a cave boulder : for that kind of flooritem, only one bitmap is used for front1, and RTC engine does placement and resizing : so you gain some time and kbytes.
But side bitmaps look weird because my rock isn't symmetrical and to correct this, you provided the north/south/east/west views : i wanted to put this unique bitmap for front1/left1/right1 in 4 directions, but i must create front2 and front3 too because RTC resizes front1 only in default view..

Posted: Wed Aug 02, 2006 1:46 pm
by George Gilbert
I'm not sure I follow that - RTC already resizes asymmetric bitmaps (for example, have a look at the definition of the gravestones).

Posted: Wed Aug 02, 2006 2:16 pm
by linflas
ok, got it. i put NULL for left1 and right1 and it works fine ! but if i have different front1, left1 and right1 bitmaps, will they be resized for distant views (2 and 3) ?

Posted: Wed Aug 02, 2006 2:44 pm
by George Gilbert
No - if the left/right 1 needs to be different from the front 1 bitmap because of perspective reasons, then it's certain that the left/right 2 one will also require to look different because it's a combination of the two.

Posted: Wed Aug 02, 2006 4:23 pm
by linflas
ok, i changed the topic title :)