[Fixed for V0.42] Shading of flooritems
Posted: Wed Aug 02, 2006 4:33 pm
ho, just a OT question : i wanted a more misty ambiance so i changed the shade value, but there's no difference if shade = 100 or shade = 200 with my rock (same with the grass flooritem on the right) ! i tried 50 too... is it a bug ?
ADD BITMAP_ROCK1_FRONT1 FILE=(bitmaps\rock1_front1.png) SIZE=(180,190) POSITION=(0,130) SCALINGS=(1) TRANSPARENT=(FALSE) SHADED=(TRUE)
ADD BITMAP_PLAINE_SHADE FILE=(bitmaps\plaine_shade.bmp) SIZE=(1,1) POSITION=(0,0) SCALINGS=(1) TRANSPARENT=(FALSE) SHADED=(TRUE)
SHADE.........=(BITMAP_PLAINE_SHADE,100)

ADD BITMAP_ROCK1_FRONT1 FILE=(bitmaps\rock1_front1.png) SIZE=(180,190) POSITION=(0,130) SCALINGS=(1) TRANSPARENT=(FALSE) SHADED=(TRUE)
ADD BITMAP_PLAINE_SHADE FILE=(bitmaps\plaine_shade.bmp) SIZE=(1,1) POSITION=(0,0) SCALINGS=(1) TRANSPARENT=(FALSE) SHADED=(TRUE)
SHADE.........=(BITMAP_PLAINE_SHADE,100)
