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how to change spell symbols?
Posted: Mon Aug 07, 2006 4:26 pm
by Adamo
How to change a spell symbols to the other than they are in original game? I noticed that Gambit did it. But how? I tried to look for them in graphics.dat file, but there are only wall fonts/ scroll fonts bmps.
Posted: Mon Aug 07, 2006 6:14 pm
by zoom
dmout120.bmp and dmout557.bmp contain partial and all spell runes
respectively.
(dmextract)
Posted: Mon Aug 07, 2006 7:18 pm
by Adamo
thanx Zoooom!
question to Sophia.
I`m trying to make new spell symbols. And I`ve got 5x5 pixels for each only !
Anyway, does this symbols tells you something?
Code: Select all
1 ##### 2 ##### 3 # # # 4 #####
# # # # ## # #
### # ## # ## #
# # # # # # #
# # # # # #
5 ##### 6 ##### 7 ##### 8 #####
# # # # # #
# # # ### # #
# # # # # # #
### # # ## ###
9 ##### 10 ##### 11 ##### 12 #####
# # # # #
# # ### ### ###
# ## # # # # # # #
# # ### # # # # #
13 ##### 14 ##### 15 ##### 16 #####
# # # # # #
# ### ### #### # ##
### # # # # # # #
# # # # # #
17 ##### 18 ##### 19 ##### 20 #####
# # # # # #
# ### # # # #
# #### ## #
# # # #
21 ## ## 22 ##### 23 #####
## # # # #
# # ### ####
#### # # #
## # # # #
these are the only I could draw in 5x5 (actually, 5x4)
Posted: Mon Aug 07, 2006 8:27 pm
by Sophia
Hmm... some of them do.
1) ??? no clue
2) L
3) bh? I'm not sure..
4) g, right?
5) sh?
6) p or m
7) T
8) D, I think, though it's a bit strained
9) v
10) k, or maybe Th...
11) ph
12) t
13) either j or ñ
14) s?
15) this one looks like s too
16) j
17) r
18) ch
19) no clue...
20) N
21) bh? gh? no clue!
22) looks like another t
23) m?
(In case anyone was wondering, these are characters in the Hindi script)
Posted: Mon Aug 07, 2006 8:52 pm
by Adamo
1. (-) it`s ph
2. (+)
3. (-) it`s dh
4. (+)
5. hmm.. actually it`s not "sh", but very similar one.. I`m not sure how to write it in english.. we`ve got these two vowels in polish, just like it`s in hindi - these are "ś" and "sz" (except "s"); in english there might be no difference in spelling, so (+)
6. (+) p
7. (+)
8. I tried to draw an "u", but with 5x5 pixels it`s rather tremendous task... but (+), but it might be d (emphasis version)
9. (+)
10. (+): k
11. (+/-) wrong, but you`ve got 1/2 point here: it`s "f". Actually, it`s "ph" with a point on the bottom-left
12. (+)
13. (+) indeed, it can be j or ń
14 and 15. (+)(+) ; I`m not sure, wchich version is better
16. (+) another version of "j", as in 13
17. (+)
18. (+)
19. I tried to draw "d", but it doesn`t remind it very much, so no (-) neither (+)
20. (+)
21. (+) ; it`s "bh"
22. (+) another t, the same as in 12

my fault !
23. (+)
19.5/22 points. Congratulations Sophia, you won the main prize! (my old monitor) !!
well, I though it will be worse (seems that IT IS quite possible to make an understandable image of 5x5 points.. .) Thanx Sophia!
Posted: Mon Aug 07, 2006 9:30 pm
by Adamo
ok, better vesions of p and d:
Code: Select all
##### #####
# # #
# # # #
## ###
# #
Posted: Sun Sep 24, 2006 6:38 pm
by Adamo
Zooom wrote:
dmout120.bmp and dmout557.bmp contain partial and all spell runes
respectively.
(dmextract)
When I open graphics.dat by latest ADGE, there are no spell runes symbols in 120.bmp ([fonts used for wall text]), and 557 is not .bmp, but .FNT1 file (named: "[fonts used for interface and scrolls]"), I cant open it because it`s hex file.
So, how can I modify spell symnbols in CSBwin?? I know it is possible as Gambit somehow did it. help!!!...
Posted: Sun Sep 24, 2006 8:53 pm
by Adamo
right. I get "DMout557.bmp" file from Gambit`s files extracted I don`t know how (when I`m trying to export 557th "Fonts Used For Interface And Scrolls" FNT1 file by ADGE, I get .dat output file. So I changed the Gambit`s DMout557.bmp file by GIMP and tried to load it into the GIMP. It has loaded to the FNT1 file, as usual. I made a new graphics.dat file, but when I tried to test the game, all the interface fonts were completely changed.. Some of them looks as a russian alphabet, but there`s a big mess in general. How can I transfer 557.bmp file into proper 557.dat file, like Gambit did ? help !!!
.FNT1 file in graphics.dat ? Why isn`t it .bmp file, as all others? how can I edit it? is there a spwcial app for editing it?
help !! help!! help!!
help!!
help!!
Posted: Sun Sep 24, 2006 9:54 pm
by Adamo
oooh I`ve got it!!!
for some reason it`s reversed and mixed!!!!!!
Posted: Mon Sep 25, 2006 9:57 am
by Gambit37
Dunno about ADGE anymore -- I did it quite simply using DMextract and using standard BMPs.