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Additions to RTC engine

Posted: Sun Aug 06, 2006 11:52 pm
by George Gilbert
Taken from http://www.dungeon-master.com/forum/vie ... 9358bf77af -b.
Des wrote:Conflux III demonstrates that CSBWin + ADGE + DSA is still the most powerful Custom Dungeon creation choice
I'm not aware of anything that is done with Conflux III using CSBWin / ADGE / DSAs that can't also be done with RTC (and if anyone knows of something, please let me know).

Just because none of the released dungeons for RTC use all of the advanced options available in it, doesn't mean to say that they're not there :wink:

Posted: Mon Aug 07, 2006 3:48 am
by PaulH
I am currently playing DM2 in RTC. I am completely astounded.

Posted: Mon Aug 07, 2006 6:15 am
by Sophia
George Gilbert wrote:I'm not aware of anything that is done with Conflux III using CSBWin / ADGE / DSAs that can't also be done with RTC
Like I told you before, flashing the pointer and the food and water bars in psychadelic colors. ;)

ACTION_STROBE_INTERFACE please! :lol:

Posted: Mon Aug 07, 2006 8:04 am
by beowuuf
ACTION_STROBE_MOPHUS_FACE

Oh, wait, this is already doable, nm

Posted: Mon Aug 07, 2006 10:25 am
by George Gilbert
Well, you can strobe the main dungeon view window in V0.42 (by having a rapidly changing overlay for a short period), but you're right, RTC can't yet strobe say, the movement arrow icons. I think that's liveable without though :roll: