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tile editor seperator, splitter

Posted: Thu Aug 10, 2006 9:57 pm
by Chaos-Shaman
This might seem useless but I have to ask. Is it possible to have the editor seperate a tile that has many things, like 20 relays? It would make it easier to understand the mechanaics of the dungeon. I find it very mind boggling at times. For some reason I struggle to understand some things :)
I'm needing this flow chart idea to understand things, sure helps.

relay activate
/ \
relay activate relay-activate
/ \
activate deactivate

etc

Nice work GG, your engine rocks!