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[Not a bug] Extra consumption of MANA

Posted: Tue Aug 15, 2006 3:15 pm
by Tonari
If ACTION is consequentially moved with attack method that consumes MANA, MANA is
extra consumed.

If one consumption of attack method of mana, mana of one of ACTION one moved at the same time is extra consumed.
(If it moves three ACTION, mana of four is consumed. )

And the game crashes if ACTION of melee attack is moved at the same time as other ACTION.

The cause of the crash of the dungeon sent to George might be this before.

Posted: Wed Aug 16, 2006 8:15 am
by Tonari
And when arms etc. move ACTION, time is extra generated, too.

Is this a specification?

Posted: Sat Aug 26, 2006 7:06 pm
by George Gilbert
I don't understand what the problem is here - I think what you are describing is the intended behaviour, but I can't be sure. Can you please send me an example dungeon that shows exactly what you mean and I'll take a close look at what's going on under the covers?