[Fixed for V0.44] flip if i turn, no flip if i strafe
Posted: Thu Oct 05, 2006 10:08 pm
i use one same front bitmap for npc characters : but the bitmap is sometimes flipped when i see it on the right side view... just like flooritems with only one bitmap for all views.
precisely, this happens only when i move in a*special* way :
M for monster, P for party : P doesn't look M (i.e. P looks south), turns left twice, so P sees M on his right, but M is flipped !
++M+
+P++
this doesn't happen if we have this configuration : P looks at M.
++M+
++P+
if P strafes on the left, M stays correct in right side view.
precisely, this happens only when i move in a*special* way :
M for monster, P for party : P doesn't look M (i.e. P looks south), turns left twice, so P sees M on his right, but M is flipped !
++M+
+P++
this doesn't happen if we have this configuration : P looks at M.
++M+
++P+
if P strafes on the left, M stays correct in right side view.