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[Fixed for V0.44] flip if i turn, no flip if i strafe

Posted: Thu Oct 05, 2006 10:08 pm
by linflas
i use one same front bitmap for npc characters : but the bitmap is sometimes flipped when i see it on the right side view... just like flooritems with only one bitmap for all views.

precisely, this happens only when i move in a*special* way :
M for monster, P for party : P doesn't look M (i.e. P looks south), turns left twice, so P sees M on his right, but M is flipped !
++M+
+P++

this doesn't happen if we have this configuration : P looks at M.
++M+
++P+
if P strafes on the left, M stays correct in right side view.

Posted: Fri Oct 06, 2006 8:23 pm
by George Gilbert
Can you send me an example *.RTC file with this in so I can do a bit of experimenting to see what's going on?

Posted: Mon Oct 09, 2006 12:56 pm
by linflas
http://www.freewebs.com/linflas/test.rar
i put two saved games to show the difference.

Posted: Sat Oct 21, 2006 6:37 pm
by George Gilbert
Fixed for V0.44