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Doom stuff to rip

Posted: Mon Oct 09, 2006 12:33 am
by Adamo

Posted: Mon Oct 09, 2006 7:40 am
by ian_scho
I get only this (a redirection):
http://www.panelmonkey.org/noleech.gif

Posted: Mon Oct 09, 2006 9:49 am
by Gambit37
You need to copy the URLs and directly paste them into your browser.

I loved the Doom graphics. Amazing to think they actually made real models, painted them, photgraphed them in all the positions and scanned them in then touched them up.

Posted: Mon Oct 09, 2006 10:15 am
by ian_scho
Cheers, brings back memories.

Posted: Tue Oct 10, 2006 7:36 pm
by zoom
nice stuff and info there Adamo and Gambit!

Posted: Wed Oct 11, 2006 11:32 am
by ian_scho
Yeah thanks for link, Adamo. Here is the index.

I can now hack the sheet into the format for a DMJava monster, but cant find any DOOM sound effects, which would be cool. I found the various music files (midi), though :P

Posted: Wed Oct 11, 2006 12:46 pm
by Gambit37
If you have a DOOM.WAD there are tons of utils that can extract the sounds.

Posted: Wed Oct 11, 2006 1:03 pm
by ian_scho
Yeah I thought about that... But I'm lazy :P
When I have the time I'll let you know which one I used, assuming people are interested.
I only really wanted to see what a DOOM monster looks like in DM.

Posted: Wed Oct 11, 2006 1:08 pm
by linflas
hexen monsters rock !
*rip mode on*

Posted: Wed Oct 11, 2006 1:57 pm
by Gambit37
Well, I've tried it and most of them look rubbish as they are too small -- increasing the resolution either makes them (a) blurry if you use interpolation or (b) too blocky. Trust me!

Posted: Wed Oct 11, 2006 2:01 pm
by Gambit37

Posted: Wed Oct 11, 2006 2:14 pm
by Kelly
I've just added the "demon", from the link above into DMJava.
The result hasn't turned out to bad, and with a little work, can be made to look even better.

PM me your email and I'll send an ingame screenshot. :wink:

Edit:- That Alien Queen from Duke Nukem has potential as well.

Thanks for posting this link, it looks interesting.

Posted: Wed Oct 11, 2006 4:34 pm
by linflas
Gambit37 wrote:Well, I've tried it and most of them look rubbish as they are too small -- increasing the resolution either makes them (a) blurry if you use interpolation or (b) too blocky. Trust me!
yep, i had a better look at them too.. but they can be very useful as basic bitmap for attitudes.

but i couldn't resist, i just cloned munchers to non-attacking monsters and used some "afrits" bitmaps for replacement. I didn't resize them and only added a shadow. They look like little demons in Oblivion ! now i just have to add the other views ! :D

Image

(ok, i admit that was an easy way to show another preview of FoD ;))

Posted: Wed Oct 11, 2006 5:32 pm
by Gambit37
Yeah, some of those little ones are cool -- I've experimented a lot with Hexen/Heretic images and *some* of them work OK.

Love the shot above -- getting excited. :D Forest of Doom was my favourite FF book, because it was the first one I played. Fond memories indeed!

Posted: Fri Oct 13, 2006 8:35 pm
by Kelly
http://www.wackyhq.com/fab/Sprites.html

There's a few more sprite sheets on this page too. Some Heretic ones, but not many...