Add easier difficulty setting
Posted: Thu Oct 19, 2006 8:45 am
Just like Oblivion, Dungeon Master will automatically adjust enemies to match party statistics. Oblivion also have adjustable difficulty called "Relative difficulty".
Difficulty Setting inside RTC is "relative" to normal difficulty. However, I am suggesting to add "negative" numbers to difficulty settings to make gameplay easier.
Note: They will only modify monster's health and damage by percentage (after adjustment made by Dungeon Master mechanism) and modify hit percentage and damage to the monsters. Also, lower difficulty setting (negative) will boost experience gain by attacking and casting spells and alter powers for each power runes. It will not boost character statistics, only alter gameplay.
Difficulty Setting inside RTC is "relative" to normal difficulty. However, I am suggesting to add "negative" numbers to difficulty settings to make gameplay easier.
Note: They will only modify monster's health and damage by percentage (after adjustment made by Dungeon Master mechanism) and modify hit percentage and damage to the monsters. Also, lower difficulty setting (negative) will boost experience gain by attacking and casting spells and alter powers for each power runes. It will not boost character statistics, only alter gameplay.