Daft Dungeon Ideas
Posted: Fri Nov 10, 2006 10:48 pm
Come on, 'fess up folks. Have you ever had a really crap idea for custom dungeon?
I had one recently, this being "The Screamers Strike Back". The scenario is as follows:
The Screamers' union, fed up with having sand kicked in their faces by both adventurers and more powerful monsters alike have decided to exact revenge. To this end, their leader Arthur Squeakgill has created some genetically modified anthropomorphic screamers, four of which will be sent on a hit and *ahem* run mission. The player gets to choose from Simon the Screamer, Susan the Screamer, Sean the Screamer, Selena the Screamer, Eric the half-a-screamer (had an accident) etc.
Their mission is to visit various human strongholds and wreak havoc. These would be totally anachronistic so one level could be say, the British Houses of Parliament where they would have to do battle with dangereous beasts such as John Prescott and Anne Widdicombe. Another level could be Camelot where foes would include King Arthur, the Knights Who Say Ni, the Vorpal Bunny etc. The conduits to these human places would contain normal dungeon monsters who naturally would be hoping for a screamer slice or two for lunch.
The climax to the dungeon would be on about level 7 or so (under Union regulations screamers are not required to venture lower) when our heroes gatecrash the DM 20th anniversary party. Their goal being to exact the ultimate revenge on all dungeon designers, by killing them and eating their remains. When the last Doug Bell slice is eaten the game ends, as does the DM Universe. Then the Grey Lord appears and recreates it, and as a punishment sentences the screamers to be killed over and over by zero-level adventurers for all eternity.
I had one recently, this being "The Screamers Strike Back". The scenario is as follows:
The Screamers' union, fed up with having sand kicked in their faces by both adventurers and more powerful monsters alike have decided to exact revenge. To this end, their leader Arthur Squeakgill has created some genetically modified anthropomorphic screamers, four of which will be sent on a hit and *ahem* run mission. The player gets to choose from Simon the Screamer, Susan the Screamer, Sean the Screamer, Selena the Screamer, Eric the half-a-screamer (had an accident) etc.
Their mission is to visit various human strongholds and wreak havoc. These would be totally anachronistic so one level could be say, the British Houses of Parliament where they would have to do battle with dangereous beasts such as John Prescott and Anne Widdicombe. Another level could be Camelot where foes would include King Arthur, the Knights Who Say Ni, the Vorpal Bunny etc. The conduits to these human places would contain normal dungeon monsters who naturally would be hoping for a screamer slice or two for lunch.
The climax to the dungeon would be on about level 7 or so (under Union regulations screamers are not required to venture lower) when our heroes gatecrash the DM 20th anniversary party. Their goal being to exact the ultimate revenge on all dungeon designers, by killing them and eating their remains. When the last Doug Bell slice is eaten the game ends, as does the DM Universe. Then the Grey Lord appears and recreates it, and as a punishment sentences the screamers to be killed over and over by zero-level adventurers for all eternity.