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Floortext appears randomly - how?

Posted: Fri Jan 26, 2007 5:35 pm
by Trantor
I tried doing a floortext that is displayed randomly instead of every time you walk over the tile. In order to achieve this, I built an invisible floor text and a trigger on the same tile that activated the text with a certain probability. I also added another trigger that deactivated the floor text, so the randomness of the text remains. This all works with one problem: The text is now displayed twice. I tried a short delay in the deactivate trigger, constant weight triggers, and replaced my triggers with just one that toggles the text, all with the same result. What I can do so the text is displayed only once?

Yay, 1000th post!

Posted: Fri Jan 26, 2007 5:41 pm
by linflas
try with wallitem_speech instead of flooritem_text

Posted: Fri Jan 26, 2007 5:46 pm
by Trantor
You are my hero Linflas! :D Thanks once again!

Posted: Fri Jan 26, 2007 5:48 pm
by linflas
i'm just a dead champion in a mirror ;)

Posted: Fri Jan 26, 2007 5:54 pm
by Trantor
And gay at that! :wink:

Posted: Fri Jan 26, 2007 8:18 pm
by beowuuf
Congratulations Trant - not long til Archmaster!