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[Done for V0.49] reincarnation and level up rules

Posted: Sat Jan 27, 2007 8:03 am
by Tonari
I examined the archive and learnt a present situation.
Please refer to this thread.
http://www.dungeon-master.com/forum/vie ... hp?t=25374

As for the rule of result reincarnation of my examination, the thing that
influences level up has been understood.There is a big difference in rising amount of stamina.

I do not understand why to have made George Gilbert such a specification.
Was it thought about the game balance?
However, the designer in the custom dungeon also thinks about the game balance.
Oppositely, the designer in the custom dungeon thinks that it is difficult to keep the game balance so that there is a method of deciding a present rule.

It is necessary to make the designer can freely decide DM/CSB rule.

Posted: Sat Jan 27, 2007 8:43 am
by Tonari
It is a story from here to my custom dungeon.
However, it is likely to become one sample to which the method of deciding present
rule has destroyed the game balance.

The character of my dungeon is strength basically similar to the character of DM.
Health, stamina, mana, and various level are not too high.
It doesn't challenge the dungeon by a strong character.
Level up is done while advancing in the dungeon.
But status is a little high.
The purpose of it is to provide the feature by the character.
For instance, there is a small fairy.
Strength has only 20 by her. But wisdom is 100.
Such a feature was provided for the character, therefore it became CSB rule.

However, the stamina of my dungeon is more important.
It is very difficult to advance in the dungeon in rising amount of the stamina
of CSB rule.
Therefore, it is necessary to make it to DM rule.
However, it is difficult to lower to DM rule with status kept a feature. (I have tried several times)
I might have to do the plan of the game balance over again. :(

Posted: Sat Jan 27, 2007 8:46 am
by Tonari
I'm sorry. I was going to write this in suggestions. :oops:

Posted: Sat Jan 27, 2007 8:49 am
by beowuuf
It shall be moved!

Posted: Wed Jan 31, 2007 8:34 pm
by beowuuf
I probably should have said when

And moved the thread

:oops: :oops: :oops: :oops:

Posted: Sun Jun 08, 2008 1:00 pm
by George Gilbert
Done for V0.49