DMII Merchants
Posted: Tue Feb 13, 2007 10:19 pm
Well, if GG dont like the 6 sloted money boxes (i loved it), there are diffrent sugesstions:
- A possibility to pay the merchant with a money box. He would obviously not give any discount, but charged at a full price, at the same time changing money.
- A bit AI for the merchant? I hate when he sells or buys items while turned side or even back on me. The moves differ strongly. And he didnt used fireball button when attacked (only his bodyguard rushed). As far as i remember, when u attacked merchant with a coin or ZO or dispell spell, he somtimes started to run, then hestiated and returned to normal. Now just his boduguard rushes and sell screen gets blank.
- How about a money box (and maps too) used from hands, overwriting movment arrows menu while used outside inventory? I dont think many ppl use it anyways, but if they do, they can simply not use those items outside inventory. I realise that this would require rescaling and rearanging moneybox/maps layout... but it would be so good! (and much easyier with 6-slotted box, cose money could be arranged randomly then).
- A possibility to pay the merchant with a money box. He would obviously not give any discount, but charged at a full price, at the same time changing money.
- A bit AI for the merchant? I hate when he sells or buys items while turned side or even back on me. The moves differ strongly. And he didnt used fireball button when attacked (only his bodyguard rushed). As far as i remember, when u attacked merchant with a coin or ZO or dispell spell, he somtimes started to run, then hestiated and returned to normal. Now just his boduguard rushes and sell screen gets blank.
- How about a money box (and maps too) used from hands, overwriting movment arrows menu while used outside inventory? I dont think many ppl use it anyways, but if they do, they can simply not use those items outside inventory. I realise that this would require rescaling and rearanging moneybox/maps layout... but it would be so good! (and much easyier with 6-slotted box, cose money could be arranged randomly then).