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Posted: Fri Feb 23, 2007 9:43 am
by Tonari
Can DM2 ghost in chamber be killed?
It is not possible to advance if he is at the entrance.
War cry and Invisibility are ineffectual than he.
He should be not able to come to the entrance cannot kill him.

Posted: Fri Feb 23, 2007 10:03 am
by THOM
@Tonari
You can kill him! But you need DES EW Spells or a Weappon like the Vorpal-Blade (of which are 4 pieces in the Dungeon - at one place)

Or do you mean the flying Halfskelleton? No - this one is not killable.

Posted: Fri Mar 02, 2007 3:15 pm
by Tonari
I do not advance it there though I reached the prison at last.
I might not find the key to the prison.

I was surprised at the "voice".
and, It had a hard time in labyrinth.

Posted: Fri Mar 02, 2007 8:10 pm
by THOM
Tonari wrote:I might not find the key to the prison.
which prison do you mean?

Posted: Sat Mar 03, 2007 7:03 am
by Tonari
The voice to ask for help is heard.
"HELP ME"

Posted: Sat Mar 03, 2007 9:21 am
by THOM
OK

Then you are inside the Prison. And you cannot reach the prisoner, I presume.

Well, the Key to get to him is not far away - in fact it is on the same level. Investigate places, where the guard could hide it...

Posted: Sun Mar 04, 2007 2:26 pm
by Tonari
Thank you I was able to proceed.
but I stacked at once again.
I doesn't advance it from the place of four spider swords.
Is firestaff previously necessary?
I am not obtaining it.
The hedge cannot be exceeded yet.

Posted: Mon Mar 05, 2007 5:13 pm
by THOM
Yes, you need the Firestaff! You will get it a few Levels up!!!

Its locked behind a door and Iron-Railings - so you need two Items, to free it...

Posted: Tue Mar 06, 2007 12:09 pm
by Tonari
I was able to open the door where Firestaff was defended.
However, Iron-Railings was not able to be removed. :?

Posted: Tue Mar 06, 2007 6:35 pm
by THOM
There was a message before (somewhere in this Level!) where the melting of iron was mentioned. can you remember?