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Problem with custom skins

Posted: Fri Mar 09, 2007 8:30 pm
by Toni Y
I've figured out how to add custom skins to a CSBgraphics.dat thanks to help from Adamo and Kentaro's smelltools, but I have some trouble getting them to actually show up in game.

I've got latest CSBuild and CSBwin exes. When I paint the new skin with CSBuild misc->skin map it works only on level 0. If I try to paint on any other level, nothing shows up when I run in CSBwin. If I change any level's default skin from level info dialog, I see my custom skin covering the whole level.

So, the skin works, but why doesn't the painting to only select squares work on any level other than 0? :?

Posted: Sat Mar 10, 2007 12:28 am
by Paul Stevens
If you cannot figure out what is
happening, is there a way to send
your entire directory to me? I
can provide a place to FTP it if necessary.

Posted: Sat Mar 10, 2007 12:49 am
by Toni Y
I tried making a small test case instead of applying it in my dungeon, and it seems that it works on both levels 0 and 1, but fails on levels 2 and 3 when I use the misc->skin map to paint it.

Here's the demo:
http://viila.lethalcode.net/~tylisirn/skin_problem.rar

I use the skin as packaged by Kentaro's new revision of smell tools. Levels 0-2 have some of the skin #6 painted on them, level 3 has skin #6 set as default skin.

Posted: Sat Mar 10, 2007 1:34 am
by Paul Stevens
Thank you. Got it and I will investigate.

Posted: Sat Mar 10, 2007 4:29 pm
by Paul Stevens
Try CSBwin10006.zip.


Or you could just make your level 0 as big
as your level 2. :oops:

Posted: Sat Mar 10, 2007 8:40 pm
by Toni Y
Ah, heh. :P

10.006 works now, thanks. :)