(done) Event System
Posted: Wed Mar 28, 2007 8:15 am
An 'Event' system is a whim really, but I like the idea alot. Let me explain.
The champions walk onto an event square and are presented with an alternative dungeon view.
The view may be a blank background or an image specified by the dungeoneer.
The view will contain text as well, shown at the top, middle or bottom of the screen as again, this the content, text colour and position is specified by the dugneoneer.
At the bottom of the view, one or many buttons exist with the option of showing another view as explained above. Maybe updating the text such as a story, or changing the background. Also the button could exit from the event on the square, leaving them with the normal view. Finally, and this is where the strengths of DSB come in here, a button could fire off a LUA script to make changes to the dungeon, such as dropping an item at the feet of our champions.
Phew. Anyways, that's how I'd see it. It's a lot of work, Sophia, but I remember it as almost the only reason that EOB could be better than DM. The option to tell a story, or interact at a more 'personal' level. It's been mentioned before elsewhere in the forum. Just drop it at the end of your huge 'To do... Maybe' list.
The champions walk onto an event square and are presented with an alternative dungeon view.
The view may be a blank background or an image specified by the dungeoneer.
The view will contain text as well, shown at the top, middle or bottom of the screen as again, this the content, text colour and position is specified by the dugneoneer.
At the bottom of the view, one or many buttons exist with the option of showing another view as explained above. Maybe updating the text such as a story, or changing the background. Also the button could exit from the event on the square, leaving them with the normal view. Finally, and this is where the strengths of DSB come in here, a button could fire off a LUA script to make changes to the dungeon, such as dropping an item at the feet of our champions.
Phew. Anyways, that's how I'd see it. It's a lot of work, Sophia, but I remember it as almost the only reason that EOB could be better than DM. The option to tell a story, or interact at a more 'personal' level. It's been mentioned before elsewhere in the forum. Just drop it at the end of your huge 'To do... Maybe' list.