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What can be done/moded in DSB

Posted: Thu Apr 05, 2007 10:03 pm
by Joramun
Here is a non-exhaustive list of what can be modified :
Can be modified globally :
  • - skills and xp system
    - magic system
    - inventory information screen : both the food/water and the skill screen can be modified --- can possibly be tweaked to act differently for each character by modifying the corresponding functions to take the character as an argument
Can be modified for each character :
  • - skills, attributes, stats, food and water level.
    - inventory bitmap
    - attack methods
    - portrait, hand bitmap
Stuff and Mechanics :
  • - new bitmaps can be imported
    - items can be added, any behavior you can think of can be done
    - complex mechanics can be done swiftly with a simple script
Since a dsb dungeon is more or less a piece of code controlled by the actions of the players and the retroactions of the creatures, I assume that all the previous things can be modified DYNAMICALLY, by calling the appropriate functions during the game.

Posted: Thu Apr 05, 2007 10:34 pm
by Sophia
Hehe, what a sales pitch. :D
Thanks, Joramund. This will likely be useful for people new to DSB.

What would useful for me on the other hand is if there were things that currently cannot be modified that people would like to be able to modify... then I could see how hard it would be to do.

Posted: Thu Apr 05, 2007 11:05 pm
by Joramun
hehe, it's the next topic :p