(fixed) lua crash
Posted: Thu Apr 19, 2007 6:51 am
happened while tossing some death knight parts around.. but it mentions torch. I had a torch held in left hand of lead character.
INIT: Parsing configuration file
INIT: Using gamedir test_dungeon (base:0)
INIT: Using color depth of 32
INIT: Starting FMOD
INIT: Setting up triple buffer
LUA: Lua initialized
Parsing base/global.lua
Parsing base/graphics.lua
Parsing base/util.lua
Parsing base/triggers.lua
Parsing base/conditions.lua
Parsing base/monster.lua
Parsing base/methods.lua
Parsing base/damage.lua
Parsing base/xp.lua
Parsing base/magic.lua
Parsing base/msg_handlers.lua
Parsing base/system.lua
Parsing base/startup.lua
Parsing test_dungeon/startup.lua
Parsing base/objects.lua
OBJ: 395 system archs
Parsing test_dungeon/objects.lua
OBJ: 398 total archs
Parsing test_dungeon/dungeon.lua
LUA ERROR: Lua Function torch_3.msg_handler[256]: base/util.lua:492: attempt to perform arithmetic on field 'def_charge' (a nil value)
INIT: Parsing configuration file
INIT: Using gamedir test_dungeon (base:0)
INIT: Using color depth of 32
INIT: Starting FMOD
INIT: Setting up triple buffer
LUA: Lua initialized
Parsing base/global.lua
Parsing base/graphics.lua
Parsing base/util.lua
Parsing base/triggers.lua
Parsing base/conditions.lua
Parsing base/monster.lua
Parsing base/methods.lua
Parsing base/damage.lua
Parsing base/xp.lua
Parsing base/magic.lua
Parsing base/msg_handlers.lua
Parsing base/system.lua
Parsing base/startup.lua
Parsing test_dungeon/startup.lua
Parsing base/objects.lua
OBJ: 395 system archs
Parsing test_dungeon/objects.lua
OBJ: 398 total archs
Parsing test_dungeon/dungeon.lua
LUA ERROR: Lua Function torch_3.msg_handler[256]: base/util.lua:492: attempt to perform arithmetic on field 'def_charge' (a nil value)