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Chaos Strikes Back for DSB
Posted: Thu Apr 26, 2007 6:50 pm
by Joramun
Download this dungeon from this
Shared OneDrive (in the 'Custom Dungeons' folder)
Press the red cross at the entrance to get inside the dungeon. I know it's less fancy than "Make New Adventure", but, hey, I'm not the Oracle.
EDIT(merging from deleted posts): CSB updated. fixed some sounds.
Not implemented :
- make new adventure (?)
Don't forget to give some feedback.
CREDITS :
- FTL for the original game.
GG for RTC and the text file I relentlessly parsed using RTSB.
and especially Sophia for DSB, the "Romanian gymnast of DM Clones".
Posted: Fri Apr 27, 2007 1:31 am
by copperman
Link is broken :/
Posted: Fri Apr 27, 2007 2:31 am
by Joramun
Hehe, that's proof your the first to try to download anything, because the dm link was broken the same way (typo in the address).
So now it should rock and roll.
Posted: Fri Apr 27, 2007 2:44 am
by beowuuf
Lol, I downloaded both of them, but have firefox set to not tell me what its downloading.
And I said i'd try them at the
weekend - is it the weekend yet? No it's not

Posted: Fri Apr 27, 2007 2:48 am
by copperman
download worked
got an error when I ran DSB though:
running latest DSB (0.14)
Posted: Fri Apr 27, 2007 9:41 am
by Joramun
...did you put the provided startup.lua in the
same ( csb/ ) folder ?
It contains the code for the portraits :
http://www.dungeon-master.com/forum/vie ... hp?t=26701
If you want, you can also add this code to the graphics.lua in the base folder.
But in any case, unless you know what you're doing, it's better not to modify the files in "base".

If you overwrote the startup.lua in "base" with the one in csb.zip, you have to get back the original startup.lua from dsb (e.g. by reintalling dsb)
Posted: Fri Apr 27, 2007 11:14 am
by copperman
AH, an oversight on my part. I'll look later today, after I build my new base unit (AMD 64 x2)

WHooooooooosh
Posted: Fri Apr 27, 2007 5:28 pm
by Joramun
beowuuf wrote:Lol, I downloaded both of them, but have firefox set to not tell me what its downloading.
And I said i'd try them at the
weekend - is it the weekend yet? No it's not

I wasn't blaming anyone besides me.
I thought I had tested the links, but I hadn't.

It's pretty lame, isn't it ?
Posted: Sun Apr 29, 2007 10:34 pm
by Joramun
I'll submit an updated version of CSB next week-end, including some missing stuff (damagers mainly).
Posted: Thu May 03, 2007 1:21 pm
by Joramun
I updated CSB . It should now be complete AND stable, in dsb 15+.
(except you can't win the game, because there's no endgame pad,
but burning the four corbums ( corba ? ) in the Fulya Pit is still the goal)
Posted: Thu May 03, 2007 7:10 pm
by Sophia
Joramund wrote:there's no endgame pad
Oh, why hasn't someone made an endgame pad yet?

Posted: Fri Nov 09, 2007 11:42 am
by Joramun
Fixed the xp multiplier. Not sure when the download will be updated... it's up to Sophia
There is now an endgame pad, and floor damagers were implemented (in fact they were a couple of month ago)