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DSB Version 0.17

Posted: Wed Jun 20, 2007 9:20 pm
by Sophia
What's new:

- Wallsets can now be changed by tile or wall facing with dsb_alt_wallset()
- Lets monsters spawn in special areas with use of "actual_level"
- Added "on_damage" event to monsters
- Added "door_portcullis_ornate" object
- Fixed occasional Lua error on monster generator activation
- Fixed glitches with worm spawning
- Improved worm behavior

Posted: Wed Jun 20, 2007 9:53 pm
by Kelly
Nice updates here Sophia. That gives me more to tinker around with. :D

I've just run the 0.17, without any modifications made to it from my end, and it's come up with an "crash" message.

Here's what it says at the end of the log file:-

PROGRAM CRASH!
Location: 0 13 2
Reason: Segmentation Fault
Stack Dump:
DSBmain
DSBgameloop
render_dungeon_view
draw_haze
draw_haze_in_dir

Posted: Wed Jun 20, 2007 10:27 pm
by Sophia
Oops. :oops:

I accidentally uploaded a broken development version instead.
Now the real version is up there. :)

Just re-download it and all should be well.

Posted: Wed Jun 20, 2007 10:59 pm
by beowuuf
Lol, guess I will donwload it again to be sure!