Hem, I just tested the end screen, and I had a good laugh
Is there anyway to implement a serious one ?
(actually, it wasn't a test... I ran csb with my modifications, and it just "popped", I need to see what's wrong)
Ending Screen
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Serious? Oh, maybe. What about it, specifically, is the problem?
(If it's the ridiculous music, that's easy to fix )
Right now, dsb_game_end doesn't take any parameters. We can take the things that you don't like about it and make them into parameters.
... and keep the default the way it is, as punishment for anyone who uses it without reading the documentation.
(If it's the ridiculous music, that's easy to fix )
Right now, dsb_game_end doesn't take any parameters. We can take the things that you don't like about it and make them into parameters.
... and keep the default the way it is, as punishment for anyone who uses it without reading the documentation.
No it's fine, It's just that I expected some sort of static blue screen with "The End" in a special white font,
not a Space Quest end screen with funny music, that's all. But honestly I don't really care right now...
If someone wants to make something fancy, it is already possible with a renderer, anyway
not a Space Quest end screen with funny music, that's all. But honestly I don't really care right now...
If someone wants to make something fancy, it is already possible with a renderer, anyway
What Is Your Quest ?