(fixed) Glitch in V0.26: Doorframe far view
Posted: Mon Nov 26, 2007 4:00 pm
Doorframes viewed from 3 tiles away, one tile left (but not 3 tiles away one tile right) do not get displayed properly. It seems the other side picture is displayed, and with the wrong offset.
With P facing east, door A would have its doorframe diaplayed properly, but door B would not. Interestingly, if B has a door button, the button is displayed in the right place.
This only happens in v0.26 as far as I could see, and I have tested a handful of versions all the way back to v0.4. It definitely doesn't happen in v0.25, anyways.
Code: Select all
...A
P..X
...B
. = open tile; X = wall; P = party; A= B = door
This only happens in v0.26 as far as I could see, and I have tested a handful of versions all the way back to v0.4. It definitely doesn't happen in v0.25, anyways.