DM Training
Posted: Mon Dec 17, 2007 11:08 pm
I played one of the Original DM games on an Atari ST years and years ago and fell in love with it. Many years later I have re-discovered that it is still around.
I have tried a couple of the clones, and although I like the windows and key mappings of CSBWin, I really love the ability in RTC to just pick up an item and click it into the character's inventory without having to actually switch to inventory mode.
As I have explored RTC, I found that they bow and arrow was the fastest way to bring up the Ninja levels. (I couldn't resist adding a Quiver to the dungeon. I hated the 5 arrow limit imposed by the original DM.) (This may not be true in other clones but in RTC, ninja levels are a cinch with a bow and a few arrows.)
However, I have a question about training the warriors. Which gives better fighter training? Lots of swings with a Falchion, or a few good swings with a sabre or samuri sword? Or even fewer thrusts with rapier?
In other words, does the amount of damage I do affect my experience? I know that I get more experience if I am attacking a creature than if I am swinging at empty air, but do I get more experience for hitting it for 35 hp than if I only hit for 9?
If my creature has a 100 hit points, would I get more experience and raise levels faster with 11 swings of a falchion, or 4 thrusts with a rapier?
I have tried a couple of the clones, and although I like the windows and key mappings of CSBWin, I really love the ability in RTC to just pick up an item and click it into the character's inventory without having to actually switch to inventory mode.
As I have explored RTC, I found that they bow and arrow was the fastest way to bring up the Ninja levels. (I couldn't resist adding a Quiver to the dungeon. I hated the 5 arrow limit imposed by the original DM.) (This may not be true in other clones but in RTC, ninja levels are a cinch with a bow and a few arrows.)
However, I have a question about training the warriors. Which gives better fighter training? Lots of swings with a Falchion, or a few good swings with a sabre or samuri sword? Or even fewer thrusts with rapier?
In other words, does the amount of damage I do affect my experience? I know that I get more experience if I am attacking a creature than if I am swinging at empty air, but do I get more experience for hitting it for 35 hp than if I only hit for 9?
If my creature has a 100 hit points, would I get more experience and raise levels faster with 11 swings of a falchion, or 4 thrusts with a rapier?