The once Christmas-y CYOA summary and notes thread
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- Gambit37
- Should eat more pies
- Posts: 13720
- Joined: Wed May 31, 2000 1:57 pm
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Don't think so. 43=Gothmog convinces them to leave Syra behind.
EDIT: Hmm.. actually, this has got a bit messed up. I shouldn't have used 43 to have Gothmog leave her behind. 43 should have been the option to investigate the passage before opening the door, maybe to find another way around to Syra.
I think I introduced Gothmog's decision to simplify the decision tree, otherwise 43 could have led to a whole bunch of other stuff while 51 was the REAL progress and we'd back to the pie/wine chaos of pissing about with too many options and not getting anywhere.
Suggestions?
EDIT: Hmm.. actually, this has got a bit messed up. I shouldn't have used 43 to have Gothmog leave her behind. 43 should have been the option to investigate the passage before opening the door, maybe to find another way around to Syra.
I think I introduced Gothmog's decision to simplify the decision tree, otherwise 43 could have led to a whole bunch of other stuff while 51 was the REAL progress and we'd back to the pie/wine chaos of pissing about with too many options and not getting anywhere.
Suggestions?
Last edited by Gambit37 on Sat Jan 05, 2008 3:47 pm, edited 1 time in total.
- Ameena
- Wordweaver, Murafu Maker
- Posts: 7517
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I'm confused as well, lol...I think I've actualyl only posted twice to the thread so far, the rest of the time being too confused/knackered to try and think of something decent to post as one of the choices. Oh well, it's all fun anyway .
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
- Gambit37
- Should eat more pies
- Posts: 13720
- Joined: Wed May 31, 2000 1:57 pm
- Location: Location, Location
- Contact:
Jeepers! Good that you had the energy to do this, the story had certainly died off. I've been both very busy and very ill recently so haven't been able to contribute.
I haven't read all your new entries so I will do so when I catch up with the HTMLing at some point.
I do seem to recall a flaw a while back though to do with pits. Am I right in thinking two different paths ended up leading to the same pit? I seem to recall at the time that this was wrong...
I haven't read all your new entries so I will do so when I catch up with the HTMLing at some point.
I do seem to recall a flaw a while back though to do with pits. Am I right in thinking two different paths ended up leading to the same pit? I seem to recall at the time that this was wrong...
Wow Ian, looking more at the cart scene, that's alot of fun cool work. I love that sequence!
Anyway, can I humbly suggest that the Lift idea is a linking idea for the current open areas. That at the end of the cart sequence is one door to the lift, that the corridor beyond the portcullis leads to another lift area, and of course the giant is guarding the lift too.
That in the lift, you can actually bounce between these three getting on/off the lift sections, and there is also a further higher area (dead end or store room or something) and that taking the lift further down is the moving on of the main path.
Just a thought anyway
Anyway, can I humbly suggest that the Lift idea is a linking idea for the current open areas. That at the end of the cart sequence is one door to the lift, that the corridor beyond the portcullis leads to another lift area, and of course the giant is guarding the lift too.
That in the lift, you can actually bounce between these three getting on/off the lift sections, and there is also a further higher area (dead end or store room or something) and that taking the lift further down is the moving on of the main path.
Just a thought anyway
Ok, just to either kick start this project again, or to ensure it gets some form of ending, I did an Ian and created a bunch of sections to get us passed the current area.
So, there we are, one main path with the party armed with fire armour and Heroic Weapons, some items possible from the store but also possible to use up all the other items if thought necessary.
So, there we are, one main path with the party armed with fire armour and Heroic Weapons, some items possible from the store but also possible to use up all the other items if thought necessary.