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[Fixed for V0.49] Consumable item triggering plot screen

Posted: Tue Apr 01, 2008 1:10 pm
by Gambit37
Scenario:

1) Clone an item
2) Make it consumable by giving it a food value -- I gave it 100
3) Attach an action to its "Consume" tab -- the action should be ACTION_OBJECT_ACTIVATE and the item to activate should be a unique plot screen (cloned from the base one).
4) Make your character eat the item
5) Eating animation starts, plot screens shows, but when you exit the plot screen. the eating animation is still going, then RTC crashes.

Error:
an access violation exception.

Stack Dump:
RTC.ActionConsume(int 0);
RTC.ProgStateConsumeFood();
RTC.DoFrame(int 62);
RTC.WinMain();

Posted: Tue Apr 01, 2008 10:27 pm
by George Gilbert
Fixed for V0.49