How to use a floor object (barrel) to drop items?
Posted: Mon Apr 28, 2008 1:56 am
Greetings all,
I created a floor object of a barrel and then another floor object of a broken barrel. I made it so that when you attack the barrel it is destoryed and converts to the broken barrel floor object. My question is, how can I get it to drop items (like food) when the barrel is destoryed and converts to the broken barrel floor object. I am new to RTC, so maybe I am missing something here and I haven't had much practice with the relays and actions.
I notice under the floor object where you set it to what it converts to when destoryed there is an additional action field. I tried putting some different actions like, ACTION_CREATE_NEW_ON_FLOOR and then a couple different food items for object 1 & 2, but it keeps popping up with the following message:
"New object (action "ACTION_CREATE_NEW_ON_FLOOR") secondary action object will be ignored. Expecting no object.
I am really confused to what this addtional field does and how it works. Also, how I can get items to drop from the broken barrels. Any help with this would be much appreciated.
Thanks in advance!
~SD~
I created a floor object of a barrel and then another floor object of a broken barrel. I made it so that when you attack the barrel it is destoryed and converts to the broken barrel floor object. My question is, how can I get it to drop items (like food) when the barrel is destoryed and converts to the broken barrel floor object. I am new to RTC, so maybe I am missing something here and I haven't had much practice with the relays and actions.
I notice under the floor object where you set it to what it converts to when destoryed there is an additional action field. I tried putting some different actions like, ACTION_CREATE_NEW_ON_FLOOR and then a couple different food items for object 1 & 2, but it keeps popping up with the following message:
"New object (action "ACTION_CREATE_NEW_ON_FLOOR") secondary action object will be ignored. Expecting no object.
I am really confused to what this addtional field does and how it works. Also, how I can get items to drop from the broken barrels. Any help with this would be much appreciated.
Thanks in advance!
~SD~