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Animations

Posted: Sat May 24, 2008 1:16 am
by THOM
I have created a switch with an animation as the alternate graphic.
It is important, that the ani starts at the beginning - but RTC seems to start randomly anywhere.

I this a bug or a feature??

Posted: Sat May 24, 2008 1:24 am
by beowuuf
I think a bug someone else pointed out recently - I would certainly flag it up as a bug or suggestion to be implemented as you intended!

Posted: Sat May 24, 2008 3:48 am
by Gambit37
It's not a bug or a feature, it's a flaw in the way the animation engine works unfortunately.

At the moment, the animation engine is really only suitable for permanent anims: things like fountains that are always running, wallitems etc.

The issue is that animations start playing as soon as your dungeon loads, whether or not they are actually shown or needed. They are effectively playing "in memory". You can see why this would be a problem! :)

Posted: Sat May 24, 2008 3:49 pm
by THOM
:shock:

Thanks.
Gambit, that is what I was afraid for...