Something helpful for LUA developers
Posted: Wed Jun 04, 2008 7:54 pm
This is a little bit off-topic, but it's relevant. I'd been peaking at similar projects for a while now, but this is the first I've seen that seems to have taken off. It's a LUA debugger for Visual Studio. Highlighting, IntelliSense, run-time debugging, all that good stuff. Thought someone might like to give it a go. Cheers!
VSLua home page
(Update: works with VS2005, not 2008.)
Added 17-Jul-08: Here's another, stand-alone IDE that doesn't require Visual Studio. No IntelliSense, but it does have a debugger.
Lua Studio
If you want to check out all the Lua projects, go to LuaForge and take a peak. I'll be sniffing around there for a bit. I'm thinking Lua could make a better scripting component for my engine than the compiled approach I was planning to take.
VSLua home page
(Update: works with VS2005, not 2008.)
Added 17-Jul-08: Here's another, stand-alone IDE that doesn't require Visual Studio. No IntelliSense, but it does have a debugger.
Lua Studio
If you want to check out all the Lua projects, go to LuaForge and take a peak. I'll be sniffing around there for a bit. I'm thinking Lua could make a better scripting component for my engine than the compiled approach I was planning to take.