Isometric View with an Editor - good or bad?
Posted: Sat Aug 16, 2008 9:22 pm
Here is what I mean:
http://dmweb.free.fr/files/CSB-Scan-Hin ... e%2041.png
Would it be great to have this isometric perspective for dungeon building instead of the typical top down view? I just thought it would look great, and i cannot think of any constraints evoked by the change in perspective other than you do not use the square area of the monitor 100% or that you sometimes wished you could turn the dungeon (obstrusion of walls or added confusion when spinning the dungeon).
Anyway with today's hardware, an editor could probably easily handle "better" graphic representation... just wanted to hear some opinions on if you think it would be good to use or not good..
http://dmweb.free.fr/files/CSB-Scan-Hin ... e%2041.png
Would it be great to have this isometric perspective for dungeon building instead of the typical top down view? I just thought it would look great, and i cannot think of any constraints evoked by the change in perspective other than you do not use the square area of the monitor 100% or that you sometimes wished you could turn the dungeon (obstrusion of walls or added confusion when spinning the dungeon).
Anyway with today's hardware, an editor could probably easily handle "better" graphic representation... just wanted to hear some opinions on if you think it would be good to use or not good..