Testing which item is in an alcove
Posted: Sun Mar 29, 2009 9:53 am
Hi,
Is it possible to have a relay test which item is placed into an alcove?
What i'm trying to do is have an alcove that, if you place a gem into it, and hit a switch next door the gem changes into a key.
Now I can get this to work just fine by making the alcove a switch that's activated by a gem. The problem is that it needs to accept a blue gem, a red gem, a green gem.
It works perfectly with just one alcove, say accepting a red gem however if I put in multiple alcoves on top of each other the mechanic seems to get a little glitchy, it still works but sometimes you have to pick up and put the item down again a couple times for it to fire which is a little inelegant!
Another option might be to temporarily teleport an item placed into the alcove away, have it land on a stack of floor triggers that test for the different items then teleport it back and proceed from there.
However I'm kinda hoping that i've missed something obvious that'll make life a lil easier
Is it possible to have a relay test which item is placed into an alcove?
What i'm trying to do is have an alcove that, if you place a gem into it, and hit a switch next door the gem changes into a key.
Now I can get this to work just fine by making the alcove a switch that's activated by a gem. The problem is that it needs to accept a blue gem, a red gem, a green gem.
It works perfectly with just one alcove, say accepting a red gem however if I put in multiple alcoves on top of each other the mechanic seems to get a little glitchy, it still works but sometimes you have to pick up and put the item down again a couple times for it to fire which is a little inelegant!
Another option might be to temporarily teleport an item placed into the alcove away, have it land on a stack of floor triggers that test for the different items then teleport it back and proceed from there.
However I'm kinda hoping that i've missed something obvious that'll make life a lil easier