Page 1 of 1

condition tres precises

Posted: Sat Jul 18, 2009 6:39 pm
by RAF68
I have two question would be t-il possible with RTC to make that if the player has recu time(weather) of damage or of when he comes from etre to strike by a monster q' an action(share) of pass? And that if the player sees of the eyes one enemies that an action(share) takes place? Please re-lay me if knew you

j'ai deux question serait t-il possible avec RTC de faire que si le joueur a recu temps de dommage ou des qu'il vient d'etre frapper par un monstre q'une action de passe ? et que si le joueur voit de ses yeux un ennemis qu'une action se passe ? merci de me repondre si vous savait

Re: condition tres precises

Posted: Sat Jul 18, 2009 6:57 pm
by beowuuf
If I understand your question, and if I remember correctly:


Relays have conditions they can check. Counters can store number relays can check.

However, relays cannot check monster health. Relays cannot check a player seeing a monster.

A series of floor pads could be used to check the monster position and payer position / facing. This would only work for a one time event, in a fixed location.