teleport object into generated chest and monster
Posted: Tue Sep 01, 2009 3:38 am
hi! im a new member but iv been playing with rtc and lurking on this forum for years. im planning to make a complete custom dungeon (as in a whole new game with all custom grafix and sounds)
quick version: i want to generate a chest somewhere hidden, teleport items into it, generate a monster, then teleport the chest into the monster.
TL;DR version: my dungeon is a zombie apocalypse survival game. when my champions die i want everything they are carrying to be teleported into a generated container resembling a corpse, then have that container put into the a generated zombie. then the "bones" of the fallen champ expire and are replaced by the zombie, which you have to kill to their stuff. ALTERNATIVELY id realy like to be able to teleport the objects to the corpse, teleport the corpse to the spot the objects came from (allowing a chance to strip the corpse) then change into a zombie. if you didnt get the stuff before it changed you would have to kill it to get them.
tnx for your consideration
quick version: i want to generate a chest somewhere hidden, teleport items into it, generate a monster, then teleport the chest into the monster.
TL;DR version: my dungeon is a zombie apocalypse survival game. when my champions die i want everything they are carrying to be teleported into a generated container resembling a corpse, then have that container put into the a generated zombie. then the "bones" of the fallen champ expire and are replaced by the zombie, which you have to kill to their stuff. ALTERNATIVELY id realy like to be able to teleport the objects to the corpse, teleport the corpse to the spot the objects came from (allowing a chance to strip the corpse) then change into a zombie. if you didnt get the stuff before it changed you would have to kill it to get them.
tnx for your consideration