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imobalizeing monsters, or freeze single monster

Posted: Thu Sep 10, 2009 2:20 am
by b1llygo4t
id like to create something like a sticky bomb that will stop a monster from walking around and will wear off. he should still be able to attack. can anyone think of a way to do this?

also is there a way to freeze life a single monster?

tnx guys

Re: imobalizeing monsters, or freeze single monster

Posted: Thu Sep 10, 2009 2:25 am
by beowuuf
Have an item that when it explodes trigger a convert on that tile. Create the immobile versions of your creature. There might be ways to block monsters too.

Similarly to the freeze life for a single monster, but with no attack.

I forget if you can read or set the health of a monster via a relay and counter, if so then no harm done from the conversions.

This method might be a little long winded, but at least it lets you select monsters with vulnerabilities to the weapon, or monsters who are partially/fully immune by altering the cloned monster abilities.

Re: imobalizeing monsters, or freeze single monster

Posted: Wed Sep 16, 2009 4:45 pm
by Soaponarope
This works for a thrown potion, but what about for a weapon attack, such as the mace's stun? Any way to do this?