Lighting issues with transparent doors
Posted: Thu Oct 08, 2009 12:54 pm
I love the cool lighting changes that have been implemented, so that when you open a door, if there's a light source behind it, the dungeon gets brighter. Very neat!
However, this seems a bit strange when the door in question is a portcullis, energy door or has any large transparent areas. Perhaps need an "Affects lighting?" flag for doors?
However, this seems a bit strange when the door in question is a portcullis, energy door or has any large transparent areas. Perhaps need an "Affects lighting?" flag for doors?