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Number of objects and game freeze (RTC 0.49)

Posted: Thu Dec 03, 2009 3:26 pm
by Adamski
In this old post I wrote about a problem:
http://www.dungeon-master.com/forum/vie ... 415#p88415

I thought I had found a solution splitting the dungeon in 2 parts and removing a lot of objects. But sometimes the game crashes, perhaps when the number of new items becomes more bigger than the number of destroyed ones. I noticed that in the editor I can put other ~700 new objects. In my opinion there could be a different reason, maybe (as Gambit said) the problem is the type of object and its "working load" (for example a relay with many targets should be counted as more than 1 item).

George, could you solve this issue? I wouldn't like to lose my work (2 years) Thanks a lot.