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Ninjas

Posted: Thu Jan 21, 2010 8:40 pm
by MasterWuuf
If the conditions are exactly the same, what are the differences for experience and possible damage inflicted
if the (1) Punch (2) Kick (3) Stab (4) Throw ...features are chosen?

Re: RE: Ninjas

Posted: Fri Jan 22, 2010 12:15 am
by PaulH
Punch - Damage 32, Experience 8, Fatigue 1

Kick - 48, 13, 5

Stab - 60, 12, 10.

Throw - 0, 5, 0

Of course the power of the weapon makes a difference for example a Diamond Edge is rates as 62 while a dagger just 10. (others - falchion 30, axe 49, hardcleave 70. The maximum values are 255. I am not sure what the hand and foot is rated as in this respect. The damage is a function of weapon rating multiplied by damage rating multiplied by modifiers.

Re: RE: Ninjas

Posted: Fri Jan 22, 2010 1:47 am
by Sophia
All of this information is on the DM encyclopedia, by the way. ;)

Re: RE: Ninjas

Posted: Mon Mar 22, 2010 11:10 pm
by dayday2008
Here's a quick question, however, i think i know the answer.
Why is there no champion that starts with journeynan ninja?
I believe the answer is because ninja is the easiest skill to learn. But then who would be the best choice for a ninja? I think Alex Ander given his stats.
Whats your thoughts?

Re: RE: Ninjas

Posted: Mon Mar 22, 2010 11:13 pm
by beowuuf
There is - leyla, surely?

Re: RE: Ninjas

Posted: Mon Mar 22, 2010 11:19 pm
by dayday2008
Sorry i must have overlooked this. Your probably right Beowuuf i stand corrected. Nevermind :-S
I must have once wondered where the journeyman ninja was before i noticed Leyla.

Re: Ninjas

Posted: Mon Mar 22, 2010 11:36 pm
by dayday2008
DAMN! Leyla shadowseek, journeyman ninja.
Health 48
Stamina 60
Mana 3
Strength 40
Dexterity 53
Wisdom 45
Vitality 47
Anti-magic 45
Anti-fire 35
What a dumbass. I cant think of anything else to say about ninjas. :-D

Re: Ninjas

Posted: Mon Mar 22, 2010 11:53 pm
by beowuuf
The real question is why are there one journeyman wizard, ninja and priest but THREE FIGHTERS

Re: Ninjas

Posted: Tue Mar 23, 2010 12:36 am
by dayday2008
Also, why do stamm and halk, who both have no mana, have total stat points equaling to 425?

Re: Ninjas

Posted: Tue Mar 23, 2010 10:52 pm
by Trantor
And why is Stamm so much better than Halk?

Re: Ninjas

Posted: Tue Mar 23, 2010 10:56 pm
by beowuuf
Who knows, is it just the big chopper, or something more?

Re: Ninjas

Posted: Tue Mar 23, 2010 11:00 pm
by Zyx
And why Leif has a BIG RED MOUSTACHE?

Re: Ninjas

Posted: Tue Mar 23, 2010 11:16 pm
by dayday2008
I like where this is going :D

Why is there a dog called Wuuf and not a cat called Meiow?
I like cats! :P Dogs are cool too though.

Re: Ninjas

Posted: Tue Mar 23, 2010 11:55 pm
by dayday2008
Ok, i'll try to be serious for a moment. :)
Do the following contribute towards ninja experience:
punch and kick,
any weapon thrown,
the sling and rope,
any item thrown by the party leader's hand,
and what about running through the dungeon?

Please correct me if i'm wrong or missing anything :P

Re: Ninjas

Posted: Wed Mar 24, 2010 12:05 am
by beowuuf
There is a section on the encyclopaedia that explicitly shows which action is attributed to which skill. I think Adamo asked releatively recently, so perhaps following his posts through his user profile.

Re: Ninjas

Posted: Wed Mar 24, 2010 12:25 am
by dayday2008
okay Beowuuf i will :( I was only trying to make conversation.
Your logic is undeniable!

Re: Ninjas

Posted: Wed Mar 24, 2010 10:23 am
by Jan
dayday2008 wrote:Your logic is undeniable!
And so are his rights to ban Tran... I mean you from the forums! :D

Re: Ninjas

Posted: Wed Mar 24, 2010 2:44 pm
by beowuuf
Discuss as you want, just pointing out Adamo was investigating the same sort of thing a while ago, so I know we found the right encyclopaedia page for him :)

Re: Ninjas

Posted: Wed Mar 24, 2010 3:42 pm
by zoom
from a player´s perspecive, In this response, mine- kick sucks. It is too slow and does not do enough damage, too much stamina loss and a felt high miss rate.
punch is all right, you can exhaust your champions quickly, too but you deal out decent damage(in fact the highest damage per second for all attacks.or something)
use punch at the start of the game when you have no real good fighter weapons available.
throwing weapons around or all stuff basically is good ninja training. Depends on whether you like it or not. Some monsters flee from incoming stuff for a short time, or so it feels. damage - wise throwing stuff can give you the edge in a dreary fighting situation, since you do more damage. (if you do not use the throw command but use the mouse in the viewport the action hand gets not greyed out, so you can still attack..I hope this is correct not sure anymore have not played for a long time..)
forget sling and rope. real adventurers jump down pits. ok, seriously now: there is the rope climbing trick, gives quite some ninja experience but is very stamina unfriendly. Could work if the other champions create some ya potions in the meantime. I personally don´t use the rope.
running around in the dungeon sometimes hurts and has no real value otherwise.(you could say running around and descending to a deeper dungeon level increases experience multiplying boni(bonusses) from the level you are in )
I don´t think you can derive all that just by looking at some tables on the ency(they are valuable and all but player experience counts next to sheer numbers, too.)

Re: Ninjas

Posted: Thu Mar 25, 2010 11:52 am
by dayday2008
beowuuf wrote:Discuss as you want, just pointing out Adamo was investigating the same sort of thing a while ago
I thankyou for your help with the matter Beowuuf but I was just thinking of something to add to the thread, sorry if this is classed as spam. :)
Jan wrote:And so are his rights to ban Tran... I mean you from the forums! :D
He wouldn't DARE! :D I aint dun nuffin!

Good input zoom, however;
zoom wrote:Some monsters flee from incoming stuff for a short time, or so it feels.
I have noticed monsters fleeing also but it's usually Mummies and those 'orrible blue clubbin' fings. When they are in groups of four if you kill two of them in quick succesion the others may run away for a short time untill they pull themselves together. This gives you chance to run them down whilst their backs are turned, it's cool! :P

Re: Ninjas

Posted: Thu Mar 25, 2010 6:18 pm
by Trantor
dayday2008 wrote:I aint dun nuffin!
Neither have I (well, most of the time...), but it doesn't protect me. :(

By the way, is that a quote from lance corporal Detritus?

Re: Ninjas

Posted: Fri Apr 16, 2010 1:18 am
by dayday2008
I have not been online for a while but i can still post, thankyou Beowuff!
Trantor wrote:
dayday2008 wrote:I aint dun nuffin!
Neither have I (well, most of the time...), but it doesn't protect me. :(

By the way, is that a quote from lance corporal Detritus?
I think it was supposed to be an impression of a character named Ricky from a popular English Cockney soap opera. Who the hell is Lance Corporal Detritus? I was born in 1983 so i may be to young to know this!

Re: Ninjas

Posted: Fri Apr 16, 2010 8:18 am
by beowuuf
A character from Terry Pratchett's Discworld