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Dungeon state at startup

Posted: Wed Jan 27, 2010 11:54 pm
by Joramun
Hi,

The topic of the day is: the dungeon state should be frozen until the entrance door is fully openned.

What do I mean ? Let's say a sneaky dungeon designer has put tons of triggers on the starting tile in the dungeon.
1) If said trigger has a sound, in the current state of affairs, the sound is played during the LOADING screen, which is not good.
2) If said trigger launches a bunch of timed events etc. it must not be beautiful to have everything in the starting blocks before the game is even started.

3) Can you please remove the giggler sound ? When playtesting I got it like 10 times already today :cry: it's a bit annoying.

Re: Dungeon state at startup

Posted: Thu Jan 28, 2010 2:31 am
by Sophia
Joramun wrote:If said trigger has a sound, in the current state of affairs, the sound is played during the LOADING screen, which is not good.
I agree. It should probably just suppress the sound in this case.
Joramun wrote:If said trigger launches a bunch of timed events etc. it must not be beautiful to have everything in the starting blocks before the game is even started.
I don't know quite what you mean by this, though. The timers don't run until the dungeon starts, so it's not really a big deal.
Joramun wrote:Can you please remove the giggler sound ? When playtesting I got it like 10 times already today :cry: it's a bit annoying.
When testing, you can skip the whole intro (including the giggler) with:

Code: Select all

function sys_game_intro()
  return true
end

Re: Dungeon state at startup

Posted: Thu Jan 28, 2010 8:07 am
by ian_scho
So what is it with this giggler anyway? I always thought that it symbolised an internal error but it also happens when I don't generate any Lua errors as well though.
Still, it kind of grew on me...

Re: Dungeon state at startup

Posted: Thu Jan 28, 2010 8:33 pm
by Sophia
No, the giggler is just random.
And apparently unappreciated. :P

Re: Dungeon state at startup

Posted: Thu Jan 28, 2010 10:50 pm
by Joramun
Not unappreciated. It's just that since I'm often listenning to music, my sound is loud by default.
So the giggler is loud. So I'm surprised, not to say frightened. Then I check my pockets. Then I remember it's in the computer.

Re: Dungeon state at startup

Posted: Fri Jan 29, 2010 8:56 am
by ian_scho
Joramun wrote:...Then I check my pockets...
That is a sign that you are truely immersed in your work, my friend!

Re: Dungeon state at startup

Posted: Tue Feb 02, 2010 10:12 pm
by Parallax
Well, he's being prudent. A giggler in your pocket is certainly cause for alarm...