(fixed) Weird trigger bug
Posted: Sat Jan 30, 2010 1:51 pm
For some reason "opby_class" doesn't work in the following situation:
A trigger inside a wall, an alcove, when putting the right item in the alcove.
I use that because I want to use "const_weight" and alcoves don't have this option.
I looked in the base code and did not find the reason.
I carefully checked, compiled and tried to modify the situation. It works with :
opby="waterskin"
but not with:
opby_class="WATERSKIN"
A trigger inside a wall, an alcove, when putting the right item in the alcove.
I use that because I want to use "const_weight" and alcoves don't have this option.
I looked in the base code and did not find the reason.
I carefully checked, compiled and tried to modify the situation. It works with :
opby="waterskin"
but not with:
opby_class="WATERSKIN"