DSB Version 0.38
Posted: Sun Feb 21, 2010 6:59 pm
What's new in DSB:
- Added some archs with simple, basic functionality to allow a more GUI-centric style of editing
- Fixed a bug in the champion mirror renderer that could cause strange Lua malfunctions
- Fixed lower case characters showing up as runes in the keyboard configurator
- Fixed error in base code causing spells/fear to be more difficult than they are in DM
- Fixed an object definition bug that made monsters gleefully jump down pits
- Fixed a base code error keeping opby_class from working
- Fixed a few small but irritating renderer glitches with alpha channel bitmaps
- Can now select leader even when portrait is shown
- Fireballs, explosions, etc. are now bright regardless of ambient light level
- Made monster attack animation delays more DM-like
- Mirrors will now trigger targets when their contained champion is taken out
- Made dsb_set_tint support optional intensity level parameter
- Failure to compile a graphics.dsb now results in a more informative error message instead of an outright crash
What's new in ESB:
- Added much more exvar editing functionality
- Added character/party editor
- Fixed a bug causing luck to not be properly saved
Download Link
- Added some archs with simple, basic functionality to allow a more GUI-centric style of editing
- Fixed a bug in the champion mirror renderer that could cause strange Lua malfunctions
- Fixed lower case characters showing up as runes in the keyboard configurator
- Fixed error in base code causing spells/fear to be more difficult than they are in DM
- Fixed an object definition bug that made monsters gleefully jump down pits
- Fixed a base code error keeping opby_class from working
- Fixed a few small but irritating renderer glitches with alpha channel bitmaps
- Can now select leader even when portrait is shown
- Fireballs, explosions, etc. are now bright regardless of ambient light level
- Made monster attack animation delays more DM-like
- Mirrors will now trigger targets when their contained champion is taken out
- Made dsb_set_tint support optional intensity level parameter
- Failure to compile a graphics.dsb now results in a more informative error message instead of an outright crash
What's new in ESB:
- Added much more exvar editing functionality
- Added character/party editor
- Fixed a bug causing luck to not be properly saved
Download Link