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Nexus riddles with japanese text

Posted: Wed Mar 17, 2010 6:48 pm
by Lunever
A couple of riddles are spread over other threads, couldn't find the one I'm looking for right now.

Might be a good thing to screenshot a couple of them anyway so anyone who knows some japanese and is willing to help can translate them.

After about two thirds of the first level after the Hall of Champions there is a hexagramm on the floor, a japanese inscription on the wall, and a pit behind it, on a corner of the floor.

Jumping into it, casting Zo, throwing stuff etc.. doesn't do any good.

I guess the inscription tells you to drop some specific item unto the hexagramm.

Does anyone know what?

http://dmweb.free.fr/Stuff/DMNScreensho ... sition.jpg

http://dmweb.free.fr/Stuff/DMNScreensho ... -Kanji.jpg


A short way earlier there is a staff on a plate. Trying to the staff or to subsitute it versus some other item triggers a deadly trap (ceiling crushes party). So far I assume the staff cannot be taken.

Re: Nexus riddles with japanese text

Posted: Wed Mar 17, 2010 8:22 pm
by Gambit37
I think that staff was some kind of Raiders of the Lost Ark "equal weight" puzzle. There are hints on the wall.

Re: Nexus riddles with japanese text

Posted: Thu Mar 18, 2010 1:55 am
by Sophia
The top three kanji are "Nightmare" "Law" and "Harm/Hindrance." That doesn't form any compound word that I'm familiar with.

The phrase beneath translates to "If there is a thing that is placed, then, in exchange, the hole will plug up."

Re: Nexus riddles with japanese text

Posted: Thu Mar 18, 2010 11:33 am
by Lunever
Thank you!

Well, after Gambit gave the equal weight hint, I tried again taking the above-mentioned staff and found, that you need to exchange it with a single item that has exactly the same weight. So I gave away the Mana+2 staff. Since the new staff was the most special looking object I dropped it on the Hexagramm and the pit closed. I guess the upper kanji refer to the staff and/or the trap it is secured with.

Re: Nexus riddles with japanese text

Posted: Thu Mar 18, 2010 7:09 pm
by Lunever
In the level that would be "Choose your door, choose your fate"-level in DM1 I got enough keys to proceed to the next level.

However, assuming that this is like DM1 and there is a still closed off secret area I could probably retrieve a couple of additional gold keys.

In 2 areas I walked through but didn't find a key. Probably I missed something.

One would be in place of the creature cavern. Found nothing but an empty hall with an antman and a club, and a room with an antman and an empty niche. Putting a club into the niche did nothing. Couldn't find any switch or similar.

Other part would be in place of time is of the essence. I found a dragon steak but no gold key. There is a spinner, dunno whether it means anything. Also there is a balcony with probably elven boots on an opposite balcony. Dunno how to get there though.
http://dmweb.free.fr/Stuff/DMNScreensho ... alcony.jpg

Any idea? Sure, I can just proceed to the next level, but I'd like to not miss anything.

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 8:19 pm
by Lunever
Hmm, still don't find a way into the northeastern part of that level, and I would like to see it before proceeding to the next level.

Probably I'm missing something very obvious. There is a wall blocking off that part, probably I'd need to do something probably simple to get through.

Maybe the inscriptions give a clue. Sophia, do you understand them?

http://dmweb.free.fr/Stuff/DMNScreenshots/Fate1.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Fate2.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Fate3.jpg

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 8:48 pm
by Sophia
"Exit"
"Entrance"
"Ugly/Nasty things live here"

in that order :)

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 9:11 pm
by Lunever
So the "Ugly things" would be the "Creature Cavern". I only found 2 antmen there though and nothing else, so I'm missing something there.

The Exit/Entrance would make sense in that those 2 parts seem to be interconnected. So you enter by one door and come back by the other. Still I don't know how to get to that opposite balcony or where to find a key.

I proceeded to the next level without getting into that northeastern part.

Found a scroll with kanji before an altar:

http://dmweb.free.fr/Stuff/DMNScreenshots/Altar.jpg
http://dmweb.free.fr/Stuff/DMNScreensho ... scroll.jpg
http://dmweb.free.fr/Stuff/DMNScreensho ... pestry.jpg

What does it say?

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 10:11 pm
by Sophia
Advice scroll x1
The fountain/spring will grant wishes

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 10:17 pm
by Gambit37
Why are your screenshots interlaced? You can surely fix that and get a solid visual.

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 11:34 pm
by Lunever
Thanks for all translation help. So the coins go not on the altar but on the water behind the altar, gets me a shield and a rapier and another scroll.

Gambit: Err, everything in SSF-Nexus has this interlaced look here. I didn't know it wasn't supposed to. Does that mean if you start Nexus in SSF on your machine you don't get interlace? If so I might have to check the grafics configuration.

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 11:42 pm
by Lunever
PS: This is the scroll I got for a copper. Hope it says something worth a coin.

http://dmweb.free.fr/Stuff/DMNScreenshots/Advice-2.jpg

Re: Nexus riddles with japanese text

Posted: Fri Mar 19, 2010 11:49 pm
by Gambit37
I can't run SSF, but I'm pretty sure there should be a better visual option? Christophe can confirm, he's tested it.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 12:21 am
by Sophia
If you proceed in a straightforward fashion through the roundabout way a shortcut will definitely open.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 12:45 am
by ChristopheF
In SSF, open the Options dialog box. In the "Screen" tab, disable the "Scanline" option, and you'll get the "solid" display Gambit mentions.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 10:15 am
by Lunever
Right! That looks much better. Thanks!

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 1:20 pm
by Lunever
Closed door with kanji wall-text. Any idea?

http://dmweb.free.fr/Stuff/DMNScreenshots/Door1.jpg

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 1:27 pm
by Gambit37
Is that on the worm level? I think you just hit it with the axe.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 1:37 pm
by Lunever
No, that's not on the worm level (I wouldn't ask stuff that is the same as in DM1), its in some large cavern with antmen and vexirks.

Found a scroll nearby http://dmweb.free.fr/Stuff/DMNScreenshots/Scroll1.jpg and got attacked by a vexirk carrying a skeleton key http://dmweb.free.fr/Stuff/DMNScreenshots/Vexirk.jpg

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 3:16 pm
by Lunever
If I got this right from a previous thread the riddle room is different form the DM1 riddle room in that it asks for a magnifier instead of a gold coin.

Since I got a gold key and an open door I guess that's done, but I upload the screenshots for verification anyway, since this is probably one of the few places in the game where you can't proceed without either understanding japanese or getting along with some half-knowledge from DM1.

http://dmweb.free.fr/Stuff/DMNScreensho ... leRoom.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Mirror.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Magnifier.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Gem.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Bow.jpg

Sophia, can you verify the riddles of the riddle room?

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 3:25 pm
by Gambit37

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 5:14 pm
by Lunever
Right, I saw the thread here but didn't notice there are also screenshots up. Still, the older screenshots seem to be real photographs, I think using the snapshot function of SSF gets better images.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 8:06 pm
by Lunever
Found 3 wall portraits followed by a room with 3 levers.

Only noticeable lever combination I found so far is one that drops me into a pit with nothing but a teleporter back.

http://dmweb.free.fr/Stuff/DMNScreenshots/Person1.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Person2.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/Person3.jpg
http://dmweb.free.fr/Stuff/DMNScreenshots/3Levers.jpg

I wonder if its just a funny red herring.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 8:28 pm
by Gambit37
Funny that, I spotted those portraits in the images I extracted earlier with Christophe's new Nexus Extract tool, but I don't ever remember seeing them when I played it. Perhaps you found a secret room?

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 8:29 pm
by Sophia
Eldest son Zerufuto:
We three siblings whose honesty everyone approved of.
... Those who believe my words, look at the back wall.

Second son Rudia:
My older brother Zerufuto is a liar and a bad person.
People who believe my words, please look thoroughly at the right wall.

Third son Gotton:
What Rudia said, you cannot put faith in, you know.
... If you think I'm correct, look at the back/remaining wall.

(Translation Note: In Gotton's phrase, they used a different word for 'back' than Zerufuto's, one that less unambiguously means "behind" and can also mean "remaining" or "the one after." So it may or may not refer to the same wall as Zerufuto.)

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 9:31 pm
by Lunever
Thanks! Still dunno what to do with the 3 levers (probably they somehow open a wall to a nearby part of that level I didn't get into). Have to see whether the translation can help, but probably it'll get next week til I have time to do so (tomorrow I'll be busy with paper&pen D&D :-))

The wall portraits are in the sourtheastern corner of level 7, I dont think it's a secret room. But then, without some maps ripped directly from the program, either of us will probably miss a couple of things. I alread left several non-obligatory puzzles behind in order to proceed. Maybe if I play through a second time at another occasion I will try to solve every bit and make a screenshot collection of all kanji in the game (unless they get ripped from the program first of course).

So far I think it's a video game that is fun, but not much more.

Wallsets and monster outlook create a good atmoshere at a first glance. however, minor and major glitches inhibit the amtosphere.
The magic maps looks like it was meant for a space marine helmet HUD, the menu sounds like phone dialing, the lack of missile grafics makes shot arrows look really really stupid and so on. All minor stuff. A major disadvantage is the extremely dumb AI. Even a horde of zombies would cast these monsters out for stupidity. Most monsters come alone, often fail to perceive the party even at a short distance, cannot leave a very small area, turn very slowly and are so busy with injured-grafix that you can hit them so often that they die if you sneak up on them. So it takes dragons and fireball hurling golems to get something similar to a fight.

Still, so far I enjoy the experience, and I'm curious for the rest.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 11:11 pm
by Gambit37
Yeah, I share your views about the gameplay issues.
Lunever wrote:Maybe if I play through a second time at another occasion I will try to solve every bit and make a screenshot collection of all kanji in the game (unless they get ripped from the program first of course).
The font is stored as one bitmap and the messages must be in text strings elsewhere, so for now you'd need to do it by screenshots.

Re: Nexus riddles with japanese text

Posted: Sat Mar 20, 2010 11:38 pm
by Lunever
Still, if someone one day actually finishes a 3D Dungeon Master, many good things could be taken from Nexus.

More Kanji:

http://dmweb.free.fr/Stuff/DMNScreensho ... iption.jpg

A staff I'd like to know why the kanji text is coloured

http://dmweb.free.fr/Stuff/DMNScreenshots/Staff.jpg

A wall text probably announcing some dinner hall ...

http://dmweb.free.fr/Stuff/DMNScreensho ... erhall.jpg

And some guys who hammer the table with their silverware ...

http://dmweb.free.fr/Stuff/DMNScreensho ... rymen1.jpg
http://dmweb.free.fr/Stuff/DMNScreensho ... rymen2.jpg

Re: Nexus riddles with japanese text

Posted: Sun Mar 21, 2010 12:15 am
by Sophia
The truth/reality is one thing

Staff of Life x1
Everyone's health will fully recover only one time

We want to eat apples!
We want to eat corn!
We want to eat cheese!
We want to eat steak!
We want to eat! We want to eat!
We want to eat! We want to eat!

Re: Nexus riddles with japanese text

Posted: Sun Mar 21, 2010 12:28 am
by Gambit37
Heh heh, even without knowing the Kanji, it was clear what the hungry men puzzled entailed, but by the time I had enough food items to try, I never went back and tried it. I'd love to know what secret is revealed when you do this...