I had a dream about Dungeon Master 3
Posted: Wed May 05, 2010 3:57 pm
Hi, I'm new at the forum and because English is not my native language, so I'm sorry for any possible mistakes
.
Dungeon Master 1 is my favourite game of all time and I'm playing it almost every year. I also finish Chaos Strikes Back once (thank you Amiga!) and Dungeon Master 2 was my first game on CD. Make long story short - I'm huge Dungeon Master fan.
Well, Dungeon Master isn't only game I'm playing. Computer games are my main hobby - I play them, write about them, criticise them and all my childhood I'm dreaming about creating games. Unfortunately - I'm almost thirty now and I did no game at all
. Maybe it's late? Maybe. But I'm still playing old games, new games, collecting gaming consoles and computers etc.
Huge Dungeon Master fan? Yes, but this is first time, I'm visiting this forum. Paradox, hm? I knew about dmweb.free.fr webpage lot of years, but now I have a reason to share something.
I had a dream few days ago. It was Dungeon Master 3. I was not playing it - I was IN game, surviving battles and living story. I woke up and wrote down everything I remember.
Next day I decide to make whole design document about this dreamy game. Well, "design document" is maybe strong word, but lets say I'm trying to write complex review and walktrough for this game, which should inspire someone, I hope.
To be honest - lot of main impressions of this fictive game are based on ten years old april fool's review of Dungeon Master 3. I red this review long years ago, but it somehow survive in my mind. But more important - I have created a whole story for new game and some basics and inovations. For example - to design dungeons I have a speleolog guy helping and I have other friend, who measures real celtic tunnels in our country. I'd like to create dark fantasy world, which should be more logical and immersive, than previous games.
I'm not telling, I'm going to create this game! I don't have much time to play games and write about them... But I'd like to play this game sometimes. So I'm writing everything on my blog for everybody, who wants to use my ideas. Maybe few things will inspire you in your creations, maybe Rockstar will see it and hire me fulltime as lead designer to create Dungeon Master 3.
So far I have written two chapters - basics and story. Unfortunately - it's immpossible to me translate whole text to english, so I used Google Translator, which is pretty good for most of my writings (but few things still doesn't make sense though).
Part 1
Part 2
Now I'm finishing last general article about game visuals and world setting - so next chapter will be some maps with quests, traps and enemies. I'd like to create 15 independent levels, every with own history, NPCs, game mechanism and quests. I my head I have few of them, so I'm drawing and scaning my pictures on paper.
Well, that's it - feel free to comment - I just want to share with all of you.
See ya!
P.S.: I've just finished part 3.

Dungeon Master 1 is my favourite game of all time and I'm playing it almost every year. I also finish Chaos Strikes Back once (thank you Amiga!) and Dungeon Master 2 was my first game on CD. Make long story short - I'm huge Dungeon Master fan.
Well, Dungeon Master isn't only game I'm playing. Computer games are my main hobby - I play them, write about them, criticise them and all my childhood I'm dreaming about creating games. Unfortunately - I'm almost thirty now and I did no game at all

Huge Dungeon Master fan? Yes, but this is first time, I'm visiting this forum. Paradox, hm? I knew about dmweb.free.fr webpage lot of years, but now I have a reason to share something.
I had a dream few days ago. It was Dungeon Master 3. I was not playing it - I was IN game, surviving battles and living story. I woke up and wrote down everything I remember.
Next day I decide to make whole design document about this dreamy game. Well, "design document" is maybe strong word, but lets say I'm trying to write complex review and walktrough for this game, which should inspire someone, I hope.
To be honest - lot of main impressions of this fictive game are based on ten years old april fool's review of Dungeon Master 3. I red this review long years ago, but it somehow survive in my mind. But more important - I have created a whole story for new game and some basics and inovations. For example - to design dungeons I have a speleolog guy helping and I have other friend, who measures real celtic tunnels in our country. I'd like to create dark fantasy world, which should be more logical and immersive, than previous games.
I'm not telling, I'm going to create this game! I don't have much time to play games and write about them... But I'd like to play this game sometimes. So I'm writing everything on my blog for everybody, who wants to use my ideas. Maybe few things will inspire you in your creations, maybe Rockstar will see it and hire me fulltime as lead designer to create Dungeon Master 3.
So far I have written two chapters - basics and story. Unfortunately - it's immpossible to me translate whole text to english, so I used Google Translator, which is pretty good for most of my writings (but few things still doesn't make sense though).
Part 1
Part 2
Now I'm finishing last general article about game visuals and world setting - so next chapter will be some maps with quests, traps and enemies. I'd like to create 15 independent levels, every with own history, NPCs, game mechanism and quests. I my head I have few of them, so I'm drawing and scaning my pictures on paper.
Well, that's it - feel free to comment - I just want to share with all of you.
See ya!
P.S.: I've just finished part 3.