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Help with Destructable walls.
Posted: Tue Jun 29, 2010 4:38 am
by biffo666
Forgive me if this has been answered somewhere in the forums: Couldn't find an example, or a clear answer.
How do I make a destructable wall?
User will find a pick axe, and can use it to tunnel through some cave portions of the level.
TIA
-Bif
Re: Help with Destructable walls.
Posted: Tue Jun 29, 2010 1:46 pm
by Adamo
Which clone do you use Biffo? This thread should be moved to priopriate place.
Re: Help with Destructable walls.
Posted: Tue Jun 29, 2010 1:53 pm
by Gambit37
Indeed, which clone. The method is completely different in each. I'm guessing you mean RTC since you have discussed that elsewhere?
If so, you can do this easily. Clone a pillar and give it new graphics (probably wall images with some kind of damage showing?) Set it's strength to a positive value (say 40). It will now be destroyable by weapons. If you want to make it destroyable only by a specific weapon, that's a little more difficult...
Re: Help with Destructable walls.
Posted: Tue Jun 29, 2010 5:48 pm
by biffo666
I'm using. RTC. I'll try the pillar method
Re: Help with Destructable walls.
Posted: Tue Jun 29, 2010 5:51 pm
by Jan
Perhaps you should ask Adamski - as far as I remember, he used it at the beginning of his Tower of Champions.
Re: Help with Destructable walls.
Posted: Tue Jun 29, 2010 6:01 pm
by Gambit37
The method I described is used by Adamski...

Re: Help with Destructable walls.
Posted: Wed Jun 30, 2010 4:27 pm
by biffo666
Thanks! That's awesome. I was about to try using doors when I asked the question, but the pillars do the trick.
Re: Help with Destructable walls.
Posted: Wed Jun 30, 2010 4:34 pm
by beowuuf
Doens't the example dungeon show how to do this, but with a door? YOu have a pick axe with a 'pick' action, that actually triggers an action that converts weak walls to broken say, broken to very broken, or deletes very broken walls