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Dungeon Master on Android market

Posted: Wed Sep 28, 2011 6:34 pm
by oh_brother
I had not heard about this, but it looks like someone has released DM on Android. I cannot understand too much, since the information is in (I presume) Japanese. It looks reasonably faithful to the original, and the reviews are not bad.

https://market.android.com/details?id=com.dunmas.f

Re: Dungeon Master on Android market

Posted: Wed Sep 28, 2011 8:19 pm
by beowuuf
Hmm, some of the art looks liek it comes fro mthe DM Java game (and so maybe cows?) Is it possibly a Dm JAva conversion for andriod?

Re: Dungeon Master on Android market

Posted: Wed Sep 28, 2011 9:34 pm
by linflas
i've just tried it.
it's a DMJ port, with different positions for interface items. On my old device with 3.2' screen, game is not too slow but bitmaps seem to be resized down. i guess it's playable on tablet but quite difficult on mobile.

Re: Dungeon Master on Android market

Posted: Fri Oct 14, 2011 6:28 pm
by oh_brother
I downloaded it last night and had a poke around.

It seems like a good representation of DM, and it is playable. Speed is fine.

The only problem is the size. Buttons can be slightly fiddly, even on a 3.5' screen, but I am sure you could get used to it. More importantly though the text is too compressed and is unreadable for the most part, even if you had 20/20 vision. So I had to guess the stats of the characters, and luckily because I know the dungeons well I don't need to read the scrolls.

Which means that someone coming new to the game would not have a clue what is happening, especially since there is no manual, or even a link to DMweb. Imagine trying to figure out what the runes do without being able to read text. The surprising thing is that there has been between 1-5 thousand downloads and the average review is still high...are there really that many DM fans who now have Android phones and would now download it?