wallset.default and GFX. Need help please.
Posted: Fri Nov 18, 2011 2:06 pm
Hello, I'm rachel. I just found this lovely forum and DSB and I have been looking at the code. Sophia, the lady who designed this programme is very clever!
I'm not very clever so I'm finding it hard, like learning a foreign language without ever hearing it spoken before.
It's very daunting, but I would really like to learn. I have been looking through the tutorials and read alot of stuff here on this DSB part, and I find alot of it confusing.
I have looked at the files for DSB using notepad++ which I read here would be okay to use. I have been using ESB and it's very interesting and I can make a very simple room with a few switches, doors and alcoves.
I really want to be able to get more invovled with the code though. I did try one of the examples to change an alcove, but that didn't work either.
I took the VI altar and edited it a little then saved it back out as a 256 PCX image. I'm not an artist, I just fiddled around a little. I just want to know the code to put it into my dungeon. I tried the exmaple:- GFX.ALCOVE_VI_FRONT = DSB_GET_BITMAP("NEW_ALCOVE_VI_FRONT") and I called the new rebirth alcove "new_alcove_VI_front" when I saved it. But it won't show up when I run the game and I get an error at the top of the screen saying look at the log file. But I don't get what the log file is saying to me. Also how do I use wallset.default. If I have all the pictures for the wallset how do I tell the game to look for them. Say they are in a folder called Rachels how do I tell the game to look for the pictures there? do I change wallset.default to wallset.rachels?
Sorry if the answer to both of these are simple, but I really would like to learn, but I need things making very simple for me. I hope you can help and don't mind me being a little slow. I really would like to do more in DSB.
Nice to meet you all,
Rachel.....xxx
I'm not very clever so I'm finding it hard, like learning a foreign language without ever hearing it spoken before.
It's very daunting, but I would really like to learn. I have been looking through the tutorials and read alot of stuff here on this DSB part, and I find alot of it confusing.
I have looked at the files for DSB using notepad++ which I read here would be okay to use. I have been using ESB and it's very interesting and I can make a very simple room with a few switches, doors and alcoves.
I really want to be able to get more invovled with the code though. I did try one of the examples to change an alcove, but that didn't work either.
I took the VI altar and edited it a little then saved it back out as a 256 PCX image. I'm not an artist, I just fiddled around a little. I just want to know the code to put it into my dungeon. I tried the exmaple:- GFX.ALCOVE_VI_FRONT = DSB_GET_BITMAP("NEW_ALCOVE_VI_FRONT") and I called the new rebirth alcove "new_alcove_VI_front" when I saved it. But it won't show up when I run the game and I get an error at the top of the screen saying look at the log file. But I don't get what the log file is saying to me. Also how do I use wallset.default. If I have all the pictures for the wallset how do I tell the game to look for them. Say they are in a folder called Rachels how do I tell the game to look for the pictures there? do I change wallset.default to wallset.rachels?
Sorry if the answer to both of these are simple, but I really would like to learn, but I need things making very simple for me. I hope you can help and don't mind me being a little slow. I really would like to do more in DSB.
Nice to meet you all,
Rachel.....xxx