(fixed) Magic doors with Alpha don't fade correctly
Posted: Mon Jul 09, 2012 8:17 pm
Magic doors fade in and out in DSB. However, If I use an animated bitmap with alpha transparency as a magic door, the fading goes very ugly and turns into lots of kaleidoscopic pixels.
Here's images of the door and then what happens when it starts to fade:
EDIT: Image removed, no longer available
Here's images of the door and then what happens when it starts to fade:
EDIT: Image removed, no longer available