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Programming with RTC

Posted: Fri May 16, 2014 12:43 pm
by terkio
[rant]
Y am amazed of this stuff where you cannot acces things the usual way.
Usualy you can read or write or compare. Not so when you want to address the strenght of a champion, for instance, there is no way to set strenght, read it or test it. May be there is some clunky work around, who knows. I don' t understand that RTC.
There must be inside, some Object like Programming where you have objects, their attributes and methods to read/write/compare object attributes. How come it is a different story for the user ? I am fed up wasting my time.
[/rant]

Re: Promming with RTC

Posted: Fri May 16, 2014 1:02 pm
by Gambit37
Promming!?

RTC wasn't designed to be used that way. If you want that sort of flexibility, then switch to DSB. Seriously.

Re: Promming with RTC

Posted: Fri May 16, 2014 1:54 pm
by terkio
I think I understand what you mean Gambit, RTCeditor uses a GUI while DSB allows line coding ( with Lua ).
The complaint I make is that with RTCeditor's GUI I found no way to access the strenght of a champion. Can one display on a wall or a floor text the strenght of a champion for instance ?. Can one trigger something when strenght is below some value ? The only place I saw some usual programming is about counters where you have "actions" to set, to increment, to decrement and something happens when it reaches zero.
All one can do about strenght is a "action boost character by object". That changes the strenght value, confused with some randomness.
RTC is so clunky, my explanation about it is cluncky too. RTC is light years far from professioonal programming tools like Borland C++ builder for instance.

Re: Promming with RTC

Posted: Fri May 16, 2014 5:25 pm
by Gambit37
terkio wrote:RTC is light years far from professioonal programming tools like Borland C++ builder for instance.
You are comparing apples and oranges. RTC was never designed to be a "professional programming tool". It's a visual dungeon builder with some basic scripting capabilities that's accessed through a clunky GUI. That's all it is.

If you want a tool that's more like traditional programming, then switch to DSB. Or maybe even Legend of Grimrock.

Re: Promming with RTC

Posted: Fri May 16, 2014 7:37 pm
by terkio
I edited the subject "Programming" ( iso Promming :oops: I am not going to burn Programmable Read Only Memories :) )
I agree, apples and oranges.
I mentioned Borland C++ Builder a tool ( among others ) to easily make Windows applications, perfect to develop game editors.