Best Training Locations
Posted: Tue Oct 28, 2014 2:05 pm
Hi all,
Apologies if this has been covered before - I had a quick look but did not find a discussion although it must have been talked about. No matter, why not start a new discussion?
So, a lot of people talk about the "rat room", but for me, as soon as I hit level 4 (the one with the worms and Horn of Fear), I use the "screamer room" near the end with the re-spawning screamers. Reason for using this is that it's the first re-spawning place I know and screamers do no damage while having a few hit points to train anything you like. If you wonder around that level, you will meet re-spawning worms too for a tougher exercise.
The other thing I always do when playing DM is to pick 2 fighters and 2 wizards, but put the wizards up-front for the first few levels to level them up in fighter skills, give them loads of health and strength. Then when I get to the above location, I level them up as much as I want then switch the "real" fighters to the front and level them up. I do Ninja skills too (and wizard and priest when I hunt down a few worms from time to time). The net effect is that you enter level 5 with 200-300 health on all characters and some very skilled all-rounders.
Just wondered if anyone else uses level 4 for this purpose? Also, you can grab water from down the stairs to level 5 and there is unlimited food from the screamers and worms.
Cheers,
S
Apologies if this has been covered before - I had a quick look but did not find a discussion although it must have been talked about. No matter, why not start a new discussion?
So, a lot of people talk about the "rat room", but for me, as soon as I hit level 4 (the one with the worms and Horn of Fear), I use the "screamer room" near the end with the re-spawning screamers. Reason for using this is that it's the first re-spawning place I know and screamers do no damage while having a few hit points to train anything you like. If you wonder around that level, you will meet re-spawning worms too for a tougher exercise.
The other thing I always do when playing DM is to pick 2 fighters and 2 wizards, but put the wizards up-front for the first few levels to level them up in fighter skills, give them loads of health and strength. Then when I get to the above location, I level them up as much as I want then switch the "real" fighters to the front and level them up. I do Ninja skills too (and wizard and priest when I hunt down a few worms from time to time). The net effect is that you enter level 5 with 200-300 health on all characters and some very skilled all-rounders.
Just wondered if anyone else uses level 4 for this purpose? Also, you can grab water from down the stairs to level 5 and there is unlimited food from the screamers and worms.
Cheers,
S