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[RTC] Underworld Dreams 1.2
Posted: Sat Oct 28, 2017 4:16 pm
by Adamski
UNDERWORLD DREAMS 1.2
FEATURES:
52 levels
12 different main locations
2 bonus locations
5 side quests
66 secrets
an improved interface
more than 70 new creatures
more than 100 new items
10 new spells
and much more...
CHANGES IN 1.2 VERSION:
added ambient sounds in forests, dungeons and caves for a better atmosphere
changed the main theme
fixed the slow downs caused by the sleep bolts (great tree)
fixed some locks that didn't disable (sleepy hollow, raimbow mines)
fixed some riddles that didn't worked properly (amber tower, great tree)
put back strenght, dexterity and wisdom potions, but with a limitation
changed the meditation points (now more balanced)
text corrections
minor graphic changes
LINKS:
Download this dungeon from this
Shared OneDrive (in the 'Custom Dungeons' folder)
Re: Underworld Dreams 1.0
Posted: Sat Oct 28, 2017 4:49 pm
by Saumun
Aw, nice.
Out now, but will be downloading later.
Re: Underworld Dreams 1.0
Posted: Sat Oct 28, 2017 4:56 pm
by Adamski
Re: Underworld Dreams 1.0
Posted: Sun Oct 29, 2017 6:27 pm
by Adamski
Saumun,
I spent many hours to test Underworld Dreams. I played UD at least 10 times to fix all the problems.
To complete the whole game (main quest and secondary quests) I needed about 31 hours
Now I have free time to play The Trail

Re: Underworld Dreams 1.0
Posted: Sun Oct 29, 2017 7:00 pm
by Saumun
Jeez, 31 hours?
It’s a shame I hardly get any time these days, so probably won’t get back to it for a few days.
Downloaded it last night and had a roam around the forest. Started to make a map, but didn’t do much more than that.
Hope to get stuck into it in a few days when I don’t have so much work.
Re: Underworld Dreams 1.0
Posted: Sun Oct 29, 2017 9:11 pm
by Igor Poulpupov
These screens are amazing. The atmosphere in the second one... I need to find the time to play this.
Thank you Adamski.
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 12:30 am
by Leslie
Hi Adamski,
just gave it a glance, it has a lovely gameplay:)
I made it to the first dream sequence... am I supposed to to anything here, or will I wake up after some time? I met Elektra's friends, but cannot leave the area.
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 6:22 am
by Adamski
Hi Leslie,
to leave a dream you must do a specific action. The rabbit suggested the way when he said:
"Often dreams recall our memories, for example people we know and we miss. They appear like ghosts from our past."
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 11:37 am
by Chaos-Shaman
Just grabbed it, It looks so awesome. I'm excited about this one. You did a lot of graphic work, thanks Adamski.
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 12:11 pm
by Saumun
It really does, doesn’t it.... I only had a quick run around the forest, and the atmosphere is terrific.
ToC was a masterpiece, so this promises to be a real treat.... and so big!
Dammit, I need to free up some time.
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 1:56 pm
by antraxus
how do i give the medicine to the bear thingie?
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 2:07 pm
by Adamski
Antraxus, you'll understand once explored
the amber tower
Re: Underworld Dreams 1.0
Posted: Mon Oct 30, 2017 8:18 pm
by antraxus
Thx alot
Re: Underworld Dreams 1.0
Posted: Tue Oct 31, 2017 10:34 am
by antraxus
just one more question. there is a spell in the Tower that i cannot cast cuz it says u dont have that spell.umm?
Re: Underworld Dreams 1.0
Posted: Tue Oct 31, 2017 10:39 am
by Adamski
read the scroll to learn the spell

Re: Underworld Dreams 1.0
Posted: Tue Oct 31, 2017 11:06 am
by antraxus
nm i found out

Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 2:24 pm
by jahmiann
Adamski wrote: Mon Oct 30, 2017 6:22 am
Hi Leslie,
to leave a dream you must do a specific action. The rabbit suggested the way when he said:
"Often dreams recall our memories, for example people we know and we miss. They appear like ghosts from our past."
Hi adamski
I am stuck in the 1st (elektra's friends) and the 2nd dream (mirror maze).
I am at the amber tower entrance but with only 1 character it is very hard to kill monsters same for the orc village. Did i miss a team member ?
This dungeon look like a solo character adventure, golem are very hard to kill alone ...
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 2:54 pm
by Adamski
Hi Jahmiann,
Consider that your friends (1st dream) and your image (2nd dream) are something like a vision, so unmaterial beings.
A spell could be the solution.
In the second dream I also suggest to check
all the mirror after your image has vanished.
Check all the walls in the dungeon next to the swamp, you can use the
"reveal symbol" spell.
You should find a way to open a closed grate (the same next to which the owl tell you about a strange snoring)
If you still are stuck, send me a pm.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 4:45 pm
by Leslie
Hi everyone,
Past the first dream, I made some steps into the dungeon next to the meditation point. I got thrown by the beats, explored a little further, and finally found a drum and a tribal armor.
Would the next step be to get back to the guardian waiting for the Orcs and play the drum (nice groove it has!), or should I go somewhere else first? There are still closed doors in the Dungeon, but I found no way to open them so far.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 4:55 pm
by Adamski
Leslie, do you mean the dungeon near the swamp? I suggest you to open all the doors
(bashing them or lockpicking)
and find a friend for your party. The orc camp is very hard if you fight alone.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 5:01 pm
by Adamski
Leslie, maybe I understand wich door you mean. You are in the first underground part, just after the firt meditation point. Am I right? There is a wooden door you can "open" and a grate you can open only from another side of the dungeon.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 5:05 pm
by Leslie
I have three unopened doors, to be exact.
One is labled "junk room" and has no keyhole or button. Then there's an iron grate, again without any obvious mechanism to open.
Finally there's a door marked "no hands". The door actually does open, but there's just a wall behind.
I got lockpicks from the large orc in the room with the barrels, but they were consumed by the very first keyhole on my way to leave this place and get back to the prison / apothecary.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 5:15 pm
by Adamski
Ok, only the iron grate can't be opened from your position.
Opening the junk room is easy,
you must be strong enough (or have a powerful spell).
"No hands" is a riddle. Think about it, it's simple.
And finally, it's ok if the lockpick was consumed. I meant another door
you can lockpick,
but it's in a different part of that level. You'll find crossing the swamp.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 7:11 pm
by jahmiann
Hi adamski
I forwarded:
- i passed the both dream
- i get goro
i am now in the amber tower, but I am stuck in the floor with the scroll saying "basment building". I tried different amber wall figure (3x3 square) but it doesn't work.
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 8:48 pm
by Adamski
Jahmiann,
go up, upstairs you'll understand the reason to create amber walls on the basement and how do that
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 9:13 pm
by jahmiann
Adamski wrote: Wed Nov 01, 2017 8:48 pm
Jahmiann,
go up, upstairs you'll understand the reason to create amber walls on the basement and how do that
i can't doors are closed
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 9:25 pm
by Adamski
When you entered the central room, the metal door was opened. Maybe a monster closed it by pressing a pad on the other side. Don't worry: if it's closed you can open it wenever you want. You don't need any clue

Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 10:24 pm
by jahmiann
i opened 1 door but other stay close i now with the shy stairs
Re: Underworld Dreams 1.0
Posted: Wed Nov 01, 2017 10:26 pm
by Adamski
That's ok, the grate can't be opened from the side you are.
Re: Underworld Dreams 1.0
Posted: Thu Nov 02, 2017 12:50 am
by Decompositor
Right now I am struck by the awesomeness of this

.
With a bit of thinking I finally managed to solve a few puzzles at the beginning - and fought some heavy battles -, but right now I am a bit stuck.
The witch gave me the medicine to treat her son(?).
But how would I
(I first thought that would be the triceratops-like thing, but I might be the bear-creature) treat the creature?
open the "prison" or the pit with the keyhole next to it?
open the grate in the region next to the "no hands" riddle (not the one with the switch beside it)?
finally enter the pixie village?
get past the guard (in the Stone Golem region)? I guess he is not intended to be fought.
Is it possible to find some companion in the region that is already reachable? Am I supposed to have found a companion at that point of the game, or will this come later?
What about the next meditation circle?
You do not need to specifically answer all questions, if I am just missing only a detail to advance the story from that point. (Which in my experience happens quite often (find the single object or the hidden switch in the dungeon and you'll be able to resolve all current questions; explore what you already have and try something untried; ...) Then only, what would be the next logical step?