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DSB Version 0.71

Posted: Sat Dec 08, 2018 11:55 pm
by Sophia
What's new:

- Added an optional delay second parameter to dsb_attack_damage and dsb_attack_text
- Added dsb_bottomlevel function, which returns the deepest level in the dungeon
- Modified h_custom_mainsub to use the same "final" variable as h_custom_inventory
- Fixed a bug with dsb_msgzone not allowing msgzones on the main inventory
- Fixed various bugs that could cause subrenderers to leak memory and other unpleasant outcomes
- Improved functions that automatically put away ammo to better support custom inventory structures

Download it here

Re: DSB Version 0.71

Posted: Sun Dec 09, 2018 1:00 am
by meadwarrior
Perfect!
Thanks for updating DSB :)

Re: DSB Version 0.71

Posted: Sun Dec 09, 2018 3:41 pm
by Gambit37
Nice! Thank you for the rapid fix. I'll try it out and let you know how I get on.

Re: DSB Version 0.71

Posted: Sun Dec 09, 2018 4:03 pm
by Gambit37
I confirm that the msgzone errors in the inventory are fixed :)

After diffing all the files, I spotted a new undocumented feature too... smooth, thanks! :D

Re: DSB Version 0.71

Posted: Sun Dec 09, 2018 6:06 pm
by Sophia
It's undocumented because I wanted to release 0.71 quickly so that feature hasn't even been tested yet.

But I think you just volunteered. :mrgreen:

Re: DSB Version 0.71

Posted: Sat Dec 15, 2018 5:27 am
by Stingm
Thanks for the update Sophia!

Re: DSB Version 0.71

Posted: Sat Dec 15, 2018 10:30 am
by meadwarrior
So, what's the new undocumented feature? :mrgreen:

Re: DSB Version 0.71

Posted: Sat Dec 15, 2018 12:42 pm
by Gambit37
Its related to wallsets and making them look better in certain situations. It'll take me a while to get back and test it.

Re: DSB Version 0.71

Posted: Sat Dec 15, 2018 1:18 pm
by meadwarrior
Sounds good! :) Thanks for testing!